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Popular Content

Showing content with the highest reputation since 12/23/24 in all areas

  1. Hello everyone, We are pleased to have now pushed our v292 update to our experimental channel within the FSL Control Center this afternoon for our FlightSimLabs A321ceo product line. This update reflects our ongoing commitment to enhancing the simulation experience by introducing new features and resolving a wide range of issues that have been reported by our dedicated community. In this release, we’ve worked hard to implement several exciting additions that further elevate the realism and functionality of the A321ceo. Alongside these new features, we’ve addressed numerous bugs and made important refinements based on our customers valuable feedback. Whether it’s improved system integrations, smoother performance, or more reliable behavior in challenging scenarios, this update is packed with enhancements designed to make your virtual flights even more immersive and enjoyable. New WXR-2100 Weather Radar Building on the innovative technology provided by Asobo, we’ve seamlessly integrated the Rockwell Collins WXR-2100 system into the A321ceo’s avionics suite. This collaboration leverages Asobo’s exceptional weather engine and our commitment to delivering unmatched fidelity in systems simulation. The radar functionality has been meticulously designed to interact with the live weather environment in Microsoft Flight Simulator, ensuring that pilots can experience accurate radar returns that reflect real-world conditions. From auto-tilt adjustments to customizable range settings, the radar system offers a comprehensive set of tools for route planning and in-flight decision-making. With this update, Flight Sim Labs continues to set the benchmark for high-fidelity aircraft simulation. Our development team has worked to ensure that every aspect of the WXR-2100’s integration is true to life, from the realistic radar display to its ergonomic interface in the flight deck. The result is a simulation experience that not only enhances the realism of flying the A321ceo but also provides a deeper understanding of the complexities of modern aviation technology. Hardware Integration We are excited to share that our code has been expanded to work seamlessly with popular systems like WinWing, MiniCockpit, WingFlex, and more. This update allows users to fully tap into our extensive LVARs list and events tables, making it easier than ever to enhance and personalize your simulation experience. Whether you’re setting up a home cockpit or exploring new ways to bring your simulation to life, this compatibility update opens up exciting possibilities for deeper immersion and creative customization. ---- Currently, customers can access this update via the Flight Sim Labs Control Center, through the experimental channel (instructions here). To read the full version of the announcement and to see key highlights of this update, please visit this link: Update V11.0.1.292 - Flight Sim Labs
    29 points
  2. Hello everyone, We are pleased to have now pushed our v291 update to both experimental and public channels within the FSL Control Center this afternoon for our FlightSimLabs A321ceo product line. This update addresses some issues that have affected a subset of users who own a lot of add-on products in their MSFS community folder, several stability and crash-to-desktop issues and additional Systems fixes. We sincerely hope this will improve your day-to-day experience with the product going forward. Moreover, v291 also extends hardware access to more EFIS as well as ECP events, with further expansion on this interface planned over the coming weeks. Work with our industry partners to integrate this interface into their native software is continuing! We also made changes to balance our sound sets in the cockpit, however we are aware that some issues still exist. As communicated on the forums, we will continue this work throughout the holidays but we wanted to provide this to you all today as part of the v291 update to gather some feedback on them and ensure that we’re working towards the right path. Currently, customers can access this update via the Flight Sim Labs Control Center, through both the public and the experimental channels (instructions here). If you haven’t yet, please make sure you update your Navdata via Navigraph Hub, as there is a new cycle available, and then run Control Center separately from the Simulator once, before starting Microsoft Flight Simulator. To read the full version of the announcement and to see key highlights of this update, please visit this link: Update V11.0.1.291 - Flight Sim Labs
    9 points
  3. While I fully understand that Concorde is a niche product, it’s important to highlight that the player base for Microsoft Flight Simulator (MSFS) is significantly larger now than it ever was during the P3D era. Yes, niche markets might not represent the majority, but the absolute number of players interested in such high-quality, iconic aircraft has undoubtedly grown with the expansion of the MSFS community. The criticism about the Navigraph survey being biased or "loaded" doesn’t hold up under scrutiny. The survey in question, conducted by Navigraph, is one of the most comprehensive and respected studies in the flight sim community, with over 25,000 respondents worldwide. It gathers data from a diverse pool of users across multiple platforms and regions, ensuring a balanced view of the community's preferences and trends. This isn’t some quick poll with leading questions—it’s a carefully constructed report that provides valuable insights. Dismissing it as "loaded" undermines the effort to understand what simmers truly want. According to the survey: 78.4% of respondents primarily use MSFS, compared to just 12.8% for P3D. This demonstrates the overwhelming dominance of MSFS in the current market. Over 60% of MSFS users joined in the past 1–3 years, highlighting the platform's continuous growth and its ability to attract new simmers. Even if Concorde appeals to only 5% of MSFS users, that’s still a larger potential audience than the entire P3D player base combined. This data clearly shows that MSFS has become the dominant platform for flight simulation, with a majority of users investing their time and resources there. This reflects where the community’s interests lie and underscores the missed opportunity in focusing development efforts exclusively on P3D, a platform with a dwindling user base. Now, I fully appreciate the tremendous complexity of developing an aircraft like Concorde. Creating something so detailed and iconic takes a tremendous amount of time, effort, and expertise. I don’t mind how long the development takes; I’d rather it be done right than rushed. However, out of respect for the community—especially those who have been waiting patiently for years—it would be good to have some solid updates. Clear communication doesn’t just build excitement; it shows respect for the customers and fans who have supported FSLabs over the years. We’re not asking for impossible deadlines or guarantees—just an honest roadmap or progress update. This isn’t only about managing expectations but maintaining trust with your audience. The Concorde community has been incredibly patient. We’ve waited years for substantial news and progress, and we’re not asking for miracles—just clear communication about when this legendary aircraft will finally take flight in the sim that most of us now call home. It’s time for FSLabs to recognise the shift in the community, respect the data, and deliver the experience that so many have been eagerly anticipating. By embracing the numbers, respecting the data, and adapting to where the market is today, FSLabs can fulfil its promise to the Concorde community and succeed in bringing this iconic aircraft to the sim where it belongs. The passion is evident, but it needs to be channelled toward MSFS—the platform that represents the future of flight simulation. To make myself clearer, I genuinely admire the commitment FSLabs has shown in taking on the monumental task of bringing Concorde to life, but I do think everyone is craving for news Cheers all and HAPPY Xmas
    7 points
  4. I'm sorry @Edwin Dibb-Fuller, but I am going to challenge this. We have been communicating with Winwing daily. They have everything they need to integrate the FCU and EFIS into their ecosystem as it stands. We have also worked with the community to provide straightforward integration with Mobiflight and Spad.next. We are already working with Winwing to Integrate their next generation of product lines into our aircraft. We are not just working with Winwing, but also Skalarki, Wingflex and Cockpit Simulators, to name a few.
    5 points
  5. Thank you, FSL. I have all the other a320 renditions in MSFS, but I have been missing the FSL. I don’t know what it is about it, but it just feels “alive”. Can’t wait to purchase the rest of the a320 lineup as well as for MSFS2024 support.
    3 points
  6. Welcome to Club 6-0-0 At the edge of the space :
    2 points
  7. I just completed my first flight with the 292 version. The way the plane handles and the immersion is just amazing! Thank you guys! At first, I hesitated to spend 80€+ for another 321 but I did it and I truly believe that this 80€ are the most well spent money in my MSFS community folder! Two things to note: 1. We need more liveries made from the community. Maybe you can reach out some talented repainters and ask them to help. 2. I need more time to enjoy this masterpiece I’m now waiting for the NEO version! Regards Christos
    2 points
  8. Precisely, also want to thank FSL. This plane feel like the real thing. I’ve been simming for the past 20 years, flying A320 addons for the past 10 years. And here I am, reading the instruction manual because it feels like the real thing. Sent from my iPhone using Tapatalk
    2 points
  9. Yes, me also, but has got a tad monotonous , regarding the result always.....
    2 points
  10. I can’t emphasize enough what a game-changer Lossless Scaling has been for me. I even feel like, for my next build, I won’t have to purchase the best hardware available to get FS to run well. I urge anyone concerned with future-proofing or upgrading their systems to at least give Lossless Scaling a try… your wallet may thank you.
    2 points
  11. I echo the sentiments here. Nobody is asking FSL to commit to a timeline. But expectations and showing some appreciation for loyal fans, many of whom have been loyal for well over a decade.. I admit I was surprised the A320 came first - it was inferred at the release time of Concorde for P3d5 that efforts were switched to Concorde for MSFS. responses for changes, bugs and others were given that it'll be fixed in the MSFS version.im not saying any definitive promise was made, but I think it's fair that he community saw what was being said and made certain assumptions. It certainly felt quite clear to me at the time that Concorde for MSFS was months away, rather than years. All we ask for is some clarity. Yes I know FSL historically has been reluctant to share news, but the SIM community had changed over the last 15 years. Customers generally expect a level of transparency and open dialogue with developers - hence the shift to discord and direct engagement for many of even the oldest companies in the Sim genre. I'm tremendously enjoying the FSL A320 in MSFS, it's the best release in that platform so far. But I long and hope to see my favourite airliner over there too soon..
    2 points
  12. I bought airbus series products just to support concorde. I dont know how mant users are like me, so the data and surverys I saw may not be true( The sales of airbus products is much greater than that of concorde,which means airbus market is much larger than the concorde‘s)
    2 points
  13. You perhaps also missed where we have said that Concorde, a very niche product, for us as a team is something of love. It matters not what a survey - which to be fair is very loaded, says when it comes to Concorde that passion comes first.
    2 points
  14. Alpha Foxtrot my beloved on a Dulles to Heathrow turn. Got my sim sorted with scenery for all the scheduled BA services
    2 points
  15. Gents- this is not going to be product-related... and it's not going to be customer-related either. As it's a nice Sunday evening and I am sure everyone is now enjoying their favorite sim aircraft, I'd like to give a small word of thanks to the people who are selflessly answering your questions, queries and support requests. Our staff of volunteers who could actually be doing something else on their Sunday but instead they are here. Helping. Answering. Configuring. Managing the forums. Posting replies on FB. John. Tim. Karl. Norm. George. Fritz. Simon. You guys are awesome and I want to thank you... you deserve all our gratitude. The entire FSLabs development and QA team loves you... and I personally bow before you. Thank you again!
    2 points
  16. Hi everyone, I'm strongly considering the FS Labs A321, primarily because of features like the MEL. I may be in the minority, but if things can't go wrong simming just isn't as interesting for me . With that mind, I do have a few questions that hopefully people here can help me with: 1. I believe I found that panel state saving between flights is an option, can someone please confirm? 2. For failures, do they persist between flights? As an example, if something failed (like the APU as an example) and wasn't detected on a flight for whatever reason, would that persist to the next? 3. Can failures cause other failures? As an example, would an oil leak later cause an engine to fail? 4. Without providing an exhaustive list (unless someone wants to... I'd take it haha), how many failures are modeled roughly, and do they cover all major systems? 5. For the ice accumulation feature, is this purely cosmetic or will it impact flight or systems in any way? 6. Any war stories you can share about flights that went, well, not as expected as a result of the failure system? Thanks in advance!
    1 point
  17. Give it a try. Its free and easy to use. To use winwing profiles you only need to check beta in settings. Load any profile for ftsim.to (many aircrafts available already) - fire and forget
    1 point
  18. Yeah...I've made a so-called snipped that can be reused. It's only for the FCU and the left EFIS as I don't own the right one. But it also reflects power-state and so on. So it should give the idea how it works.
    1 point
  19. MSFS 2024 is now working pretty well for me in terms of connectivity. Besides, MSFS 2020 is still available and runs flawlessly whenever I want to fly PMDG and FSLabs aircraft. P3D had its purpose, but at this point, it feels outdated and clunky. No new aircraft are being developed for it, and existing add-ons won’t receive significant updates moving forward. While it might still make sense for some to keep using it, there’s no future for it at all. That's why I've purchased and flown the latest Concorde version just five times. With so much content available for modern sims, I’ve found a better use for my disk space. Looking forward to the MSFS release as well.
    1 point
  20. You are always going to need 3rd party apps, whether that be Mobiflight, Spad.next, SimappPro or Datalink. Nothing that can be done there, I'm afraid. The First two are available right now, the latter two are outside of our control. I'll be honest: a massive amount has changed within our MSFS products in the last month in order to make the third-party integrations possible, and we have users who are using all kinds of hardware now in their day-to-day simming experience. All the Simconnect Events etc are in a post in the MSFS Hardware section.
    1 point
  21. WinWing have everything they need from us in terms of Events and Endpoints. Apart from that, I do not have an update yet.
    1 point
  22. Any news on the winwing full compatibility? I have pre ordered the MCDU hoping good news is on the horizon.
    1 point
  23. I’m carefully opening this forum everyday hoping to find some news about Concorde in MSFS… we just need to wait patiently
    1 point
  24. Hi Benjamin, We have said from the outset that the CEO isn't required for the NEO. That said of course there is a lovely discount for those who purchase the CEO before the NEO is released. By buying the CEO now not only do you get to keep supporting us which we appreciate, but you also get to fly the 321 in MSFS. As and when we have information which we wish to share you will find it here and on our social media. There is - if you had the 321 you would see it already Hope this helps you!
    1 point
  25. Ten! Wow! There is an option for multiple displays but I have no idea how it could cope with so many. For a minimal outlay you could give it a try but I doubt it would work.
    1 point
  26. @Sabine Meier, Steam’s Lossless Scaling app is transformative. Less than €10. https://lossless-scaling.com
    1 point
  27. Hi! Now that FSLabs has released for msfs I will go ahead and buy msfs. You guys were my reason. I will wait for 2024 support. Can I just check that the thrustmaster and sidestick are supported as per p3d - I.e. typically detected and seamlessly configurable? I intend to get running first before I purchase gsx, so assume it is not mandatory? Is cpdlc using say Intentions supported? Any other recommendations? Thanks, Carl
    1 point
  28. GSX integration is expanded but you can use it without. sayintentions is supported. hardware should work like normal within the sim.
    1 point
  29. Thank you, Sabine & Norman Really appreciate the replies.
    1 point
  30. As I eagerly await Concorde for MSFS, I agree that more communication from FS Labs would be preferable, and I believe they have alluded to modifying their communication strategy in recent podcasts. Personally, as I have been looking forward to my favourite aircraft since MSFS launched, I would at least like to know if we are talking months or years. I agree given the first tease of an FS Labs product for MSFS was Concorde, I do not really appreciate the uncertainty around its sequence/approximate timeline now.
    1 point
  31. The main criticism I have is that they have full control over the way questions are worded and presented.
    1 point
  32. Hello Ray, Long time reader and new poster : Joined April 30, 2015
    1 point
  33. @Maury Aymeric, I see you’re a new poster. These complex aircraft cannot be knocked up in a few months you know. A 64-bit Concorde has taken several years to build for P3D. The MSFS one should take less time but you don’t start work until it’s clear which sim will be the popular one. And as Norman has said it was a work of passion and the FSX Concorde was their flagship product. When you’re above 50,000ft over ocean I’m not sure any sim offers an advantage over the others.
    1 point
  34. Waiting for FS2024 compatibility too, even purchased it already
    1 point
  35. Proudly presenting an update on my Homecockpit project So far its still based on P3D but I'm hoping to finally bring it to the MSFS platform! But still have to wait for the Skalarki Interface and for the release of the 320 version.... Also Ihm think about getting a new hardware system (so far I'm using MSI PRO Z690-A motherboard, i7 12700K, 32GB DDR5 RAM, GeForce RTX 3080, GeForce 1060, M.2 1TB SSD)
    1 point
  36. Version 2.0.1.78

    33919 downloads

    The FSLabs Control Center is a new utility which allows easier management of our product family and simplifies tasks including installation and uninstallation of FSL aircraft, liveries, airline packs and utilities such as FSL Spotlights. It is not for use with our P3Dv3 or FSX products. Its primary aim is to allow for a one-stop update facility for our product line and improve the customer experience by providing micro-updates and rollbacks without the need for individual installers or long downloads, allowing our customers to update their entire product line with a few simple clicks.
    1 point
  37. Hi „ramokerat“ As we have mentioned quite a few times already, there already is a low definition cabin in place whilst a more high fidelity model is finalised which will be in various configurations.
    1 point
  38. All the talk about the new upcoming product made me actually reinstall P3D to hop back into this as well.
    1 point
  39. A discord would be a good start IMO
    1 point
  40. In Loving Memory of Michael Ackermann It is with deep sadness and heavy hearts that we inform you of the passing of our esteemed team member, Michael Ackermann. Michael was not just a team member at FlightSimLabs, but also a cherished friend whose presence and contributions enriched our team and community in countless ways. He left us on the 9th of June, leaving behind a void that will be difficult to fill. Michael played a vital role as a hardware beta tester, displaying an exceptional passion for his work. His commitment to ensuring the highest standards and wealth of knowledge will be sorely missed by everyone around him. Those who interacted with Michael can attest to his infectious spirit, warmth, and genuine kindness. He consistently went above and beyond to lend a helping hand, offering guidance and sharing his expertise. His dedication to the team and unwavering support made him an invaluable asset to our community. As we come to terms with the loss of our friend, it is important for us to remember the incredible impact Michael had on our lives. We extend our deepest condolences to Michael's family, friends, and loved ones during this difficult time. Our thoughts and prayers are with them as they navigate through this profound loss.
    1 point
  41. All, There have been some recent infractions when it comes to following FSLabs Forum Rules and wanted to post them here as a reminder. Forum Rules Registration to this forum is free! We do insist that you abide by the rules and policies detailed below. If you agree to the terms, please check the 'I agree' checkbox and press the 'Register' button below. If you would like to cancel the registration, click here to return to the forums index. 1. Use your REAL NAME as the Display Name. Also - No duplicate registrations. You are just one person - you are not allowed to have more than one username. It's a violation of this agreement and downright unethical - don't do it. Contact the administrators if you feel there was an error with your registration username. 2. No spamming or Affiliate Links. Spamming is characterized by the initiation of threads or posts that contribute nothing to a forum, be it off topic or on topic. Examples include: empty posts, posts with few words that have no relation to the current thread or discussion and those posts that state they are spam, either to annoy or increase a member's post count. This determination is made by the forum Moderator or Administrator and is not up for discussion. Affiliate links give posters an unfair advantage over others. As well, affiliate links may lead to false representation simply in the effort to gain a lead or referral. Therefore, Affiliate links will be modified or deleted. 3. Keep things Legal No Warez or Illegal Software. This includes linking to illegal downloads of not only software, but copyrighted images that must be purchased, movies, and other items being illegally distributed. 4. No Profanity or Adult links. While profanity, when used properly, is an effective way of conveying emotion and/or thoughts, when abused it can be detrimental and offensive. Please keep in mind that we do have young people browsing these forums. Therefore, no profanity should be used. If used, it will be edited. 5. Be Respectful! No Flames of any kind against a member, or group of members. Flames are considered a deliberate personal attack on another member or group of members. Having a difference of opinion is fine, but if it gets out of hand and turns into a fight to get the biggest jab at the other person, then its gone too far. Treat new members with respect, and vice versa. You were new at one point, as was everyone else. Please treat newcomers to the forums with respect, and new members should treat everyone else the same way. 6. Stay on Topic. Posts in a particular forum need try and stay on topic. If you want to talk about something that is drastically removed from the topic of a forum, please take it to another, correct topic. 7. Image use. We have disabled the use of images in signatures. No Avatar, Custom Title, and/or Username Changing Abuse. These are a luxury and abuse of them will result in them being lost. 8. Signature Use. Please keep your signature to 3 lines or less. It helps keep our threads cleaner looking. 9. Enjoy yourself! You can have a great time posting and we look forward to your feedback. The Flight Sim Labs Forums Administrators and Moderators reserve the right to change or alter these rules at any time. Anything not expressly covered in these rules is subject to an Administrator/Moderator's approval. An Administrator and/or Moderator’s word is final. By agreeing to these rules, you warrant that you will not post any messages that are obscene, vulgar, sexually-orientated, hateful, threatening, or otherwise violative of any laws. The owners of Flight Sim Labs, Ltd. reserve the right to remove, edit, move or close any thread for any reason.
    1 point
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