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Quality takes time of course - I've just bought MSFS2024 just to gain a bit of familiarity with the interface. The next and only aircraft installation will be the FSLabs products.4 points
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I'm waiting for the release to 24, too. And still looking forward to the 330 promised years ago. I hope they'll make the 350 also given the disaster the other guy made and the hole it made on my pockets4 points
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The rumours are news will come the day after Hell freezes over!3 points
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3 points
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So I see a lot of dissension in here, some of it borderline sarcasm and downright degradation. One of the major participants in FSLabs development, testing, and troubleshooting has posted several times in here-is his word not good enough? You see what their recent developments have been-FSLabs were the premier Airbus provider for P3D. Hands down. Why would they not want to relocate their Bus over to MSFS? It makes perfect sense. Concorde took a LONG time to build into P3D. Unfortunately its not a direct port-but I have a feeling they are well ahead of where most people think they are. Whether or not they share is up to them. FS Weekend happened this weekend. Maybe something happened there? If not-RELAX. FSLabs is a known quantity in the community in a good way. Spare me your "mailware" and "they don't communicate". When theres something to be released, youll know about it. Also-those pesky surveys-there is always some form of inherent bias against it...from a marketing/product development standpoint, I wouldnt hold weight to them.3 points
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And that is precisely why you’re not bothered about the lack of news on progress. I bought Concorde in autumn 2023 and after a few updates there’s been no news since the last update in November 2023 - 16 months ago. My last request for progress was met with this reply from the head man… https://forums.flightsimlabs.com/topic/35770-when-are-all-the-bugs-in-p3d-concorde-going-to-be-fixed/ Maybe you’re not bothered by such a response. My opinion is somewhat different.3 points
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So you expect a company to develop compatibility for a product of theirs which was developed basically 3 simulators ago (p3dV6,msfs2020) and current msfs 2024? thats the equivalent of asking microsoft and nvidia to release new drivers for your rtx5080 because you like windows 95 so much. I’m looking for common sense in your question but struggle to find it. the p3d line was developed in a different timeframe with limitations and expectations from a different era. my suggestion would be that if you want the goodies, grow with where the market is and leave legacy where it belongs, in the past.2 points
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Gents- this is not going to be product-related... and it's not going to be customer-related either. As it's a nice Sunday evening and I am sure everyone is now enjoying their favorite sim aircraft, I'd like to give a small word of thanks to the people who are selflessly answering your questions, queries and support requests. Our staff of volunteers who could actually be doing something else on their Sunday but instead they are here. Helping. Answering. Configuring. Managing the forums. Posting replies on FB. John. Tim. Karl. Norm. George. Fritz. Simon. You guys are awesome and I want to thank you... you deserve all our gratitude. The entire FSLabs development and QA team loves you... and I personally bow before you. Thank you again!2 points
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Nice little trip to do and makes it more immersive having two really high quality sceneries. I also messed around and after a lot of trial and error added some wing vapour, contrails and engine smoke which really does bring it to life. A very lightly loaded G-BOAD got up to Mach 2 in 11 minutes from brakes off and spent 20 minutes at 60,000ft. Astonishing machine.2 points
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Oh, one last thing. The last A330 update I see is from May 12, 2022!!!! That's when they finally revealed that it was the secret A3XX project they had been working on. Are you really gonna tell me that they can't give an update on this aircraft status because doing so would take too much time?? It has been 3 years without an update which is absolutely ridiculous lol.2 points
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Correct, there are many different communication styles. In FSLabs case, they simply don't. Now that's an exaggeration but not by much. And respectfully, it does not take much time to give your customers and potential customers a quarterly update as Ray mentioned above. Heck, even one every 6 months would be nice.2 points
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You have to consider the human life span!!!2 points
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2 points
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2 points
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1 point
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I think FSL is the only producer that will make me move over to MSFS2024 hands down to FSL and the quality1 point
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I purchased the BBS FSL321 sound pack, which includes both CFM and IAE engine models. Overall, there's been a degree of change, but the fundamental sound logic is still based on the FSL core, so some sounds still have abrupt transitions, similar to the bugs reported in the forum's sound issue threads. Additionally, even after adjusting the volume as instructed, I find the wind noise during cruise to be harsh and unacceptable. Furthermore, the BBS FSL321 CFM sound pack at certain thrust levels sounds very similar to the 737 CFM sound, though I might be mistaken. Lastly, the frequency and magnitude of the vibration sounds during ground taxiing remain unchanged and are slightly rigid. I hope this helps.1 point
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it's available for early release for long term customers / and or also spent at least $42 IN STORE AND if then u get early buy access $30 and free msfs2024 support in future for limited time/ people. just installed it. gonna try it out. i been missing chase plane since p3d https://parallel42.com/products/chaseplane ChasePlane - Known Limitations The Reality of Limitations... ChasePlane breaks the mold of what an add-on can be in MSFS. As a result, we encountered a few simulator bugs and limitations that prevent some functions from working at 100%. Pay attention to the list below. Keep in mind that any future sim or ChasePlane update can add to or remove from that list. This is a living document. Please do not purchase if you think you will be affected by any of them. Tobii Eye Tracker Currently not supported. We are working to bring that compatibility in a future update. VR ChasePlane works in VR with the following limitations: The depth perception of the mouse cursor can be off (on the right eye) while in the cockpit if the view is moved from the default pilot position. We are currently working to resolve this issue. The mouse cannot be used to pan/tilt the camera. Control assignments must be used to perform those. We will keep researching how we can make this work. The Smart View will not work in VR. We are working to resolve this issue. In MSFS 2020, panels cannot be displayed while in external or world view. This is true without ChasePlane as well and cannot be mitigated. Xbox Controller as PRIMARY flight controls? ChasePlane cannot switch between allowing your Xbox controller to control the plane OR the camera. IF you use an Xbox controller to fly your plane/helicopter or drive your vehicle, we recommend a second controller to bind camera controls, drone, etc. Checklists You will lose the ability for the sim to move the camera when clicking a checklist item. Due to the way built-in checklists are integrated, the camera cannot be moved to a checklist item selected from the checklist panel.1 point
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1 point
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You missed one out. Giving updates every few months 1) It takes little time to post info and 2) it’s frequent enough to satisfy most people. I suspect the current strategy satisfies only a tiny number who wonder if the aircraft they bought (Concorde in my case) is even being worked on to resolve the numerous issues raised in that forum. Knowing it is would make a world of difference to how FSL is perceived. PS. I notice you have bought Concorde. When did you last fly it if you don’t mind me asking?1 point
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There are plenty of different communication strategies and styles. Some do like the constant updates others like the news when it is ready. Imagine the time you spent answering questions about product updates rather than actually working on the product.1 point
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An update on the A330 would really be nice. How many years into development are we now and we still barely have any information about it? The lack of communication by this dev team is puzzling and archaic. They're going to get left behind by devs like Fenix who offer similar products and actually COMMUNICATE with their customers.1 point
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Hi there, I just purchased the A321 for msfs and had a quick question about activation. I commute to a different location for my job for 2 weeks and have two PC at each location home and work I just wanted to make sure so that I don't mess anything up if I uninstall before using at the new location it should be okay or is there a different method. Also amazing work on the craft 10/10 will be my favorite, can't wait to get all my hardware compatible with it.1 point
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By cleanly uninstalling through FSL Control Center, you release the licence. So yes; this is perfectly fine. Thanks for the feedback. We're glad you're enjoying our product1 point
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I believe FSLab wants to wait MSFS 2024 SU1 is available before launch new products with MSFS 24 compatibility day one1 point
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Some screenshots of this flight to the edge of Concorde's range : Few moments before take-off : Quite low temperature -74 deg C : 3 - 2 - 1 - Decel ! Some paperworks : And an unusually high amout of fuel remaining :1 point
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1 point
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Hi Norman, yes its possible but Not Perfect. I am Not a Painter, but some good Painters also have done liveries with white wings, but it does Not Look that white … is it possible to also adjust the Wing markings as a painter?1 point
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But please can you develope a paintkit, where you can adjust the Wing Textures like in P3D. This realy kills imersion, if you have the standard dark wing textures.... for LH Airplanes for example.1 point
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I use Fenix in 2024 because there is no FsLabs option. I let 2020 go when I bought a new PC. 2024 works well for me, I don’t use career mode, just free flight, and have no problems. Fenix works with WinWings which is a big plus, but Fenix is not good for failure training. So I need to go back to P3D and FsLabs for this. While Fenix is a level above eyecandy wise, the cockpit looks faded and every button operates like it is dipped in syrup. When I enter FsLabs I feel at home, and failures works as they should. In P3D it flies like the real thing. Fenix does not. So, waiting for FsLabs in 2024, primarily the 320 version. That is the aicraft I fly in RL. 321 will do, but… Also, WinWings support will be nice.1 point
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1 point
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As Matthias has said, we will of course update things as and when we are able. I know as a whole team we are very excited to bring this to you as soon as is possible.1 point
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1 point
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Hello everyone, We are pleased to have now pushed our v293 update to our experimental channel within the FSL Control Center this afternoon for our FlightSimLabs A321ceo product line. This update reflects our ongoing commitment to enhancing the simulation experience by introducing new features and resolving a wide range of issues that have been reported by our dedicated community. Key Highlights in this update include a fix for some memory issues when the Weather Radar is active, a new way to set up Thrust Lever detents via our MCDU OPTIONS page making it much easier to configure by moving the lever to the appropriate position and a single-click on the appropriate gate (new documentation section included) and several other fixes for issues observed by our community. A non-exhaustive list for the fixes here: Weather Radar memory fix IR shutdown timing fix FMGC PROG PAGE RNP 0.0X format corrected FMGC Printer function page time out issues fixed LIGHTS Cabin lights fixed LIGHTS Landing Light fix for when Pin 1 is INOP TCAS Aural warnings inhibited when unpowered DU PANEL Default WX brightness set to 0.75 PANEL STATES Fix for panel state saving PITOT HEAT electrical system fixes PFD TCAS RA not showing fixed MMR/IR Fix for AP1+2 INOP when loading on APU state MMR Fix for Load on Rwy MMR fault XPDR Added ADS-B and XPDR 2 messages to ARINC MAINT bus MCDU OPTIONS – TLA gate set up now via single-click – Documentation updated to include Thrust Lever Detent config new logic PACKS sound updates for cockpit Currently, customers can access this update via the Flight Sim Labs Control Center, through the experimental channel (instructions here). To read the full version of the announcement and to see key highlights of this update, please visit this link: Update V11.0.1.293 - Flight Sim Labs As always, thank you for your continued support!1 point
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Except it does. If a survey has a question then it is loaded in either the way it is written, or the potential answers available. For the record I'm a huge navigraph fan and have given them my hard earned cash evey single month from day 1. I'm, just not a fan of surveys, no matter what their subject.1 point
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@Maury Aymeric, I see you’re a new poster. These complex aircraft cannot be knocked up in a few months you know. A 64-bit Concorde has taken several years to build for P3D. The MSFS one should take less time but you don’t start work until it’s clear which sim will be the popular one. And as Norman has said it was a work of passion and the FSX Concorde was their flagship product. When you’re above 50,000ft over ocean I’m not sure any sim offers an advantage over the others.1 point
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You perhaps also missed where we have said that Concorde, a very niche product, for us as a team is something of love. It matters not what a survey - which to be fair is very loaded, says when it comes to Concorde that passion comes first.1 point