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https://fselite.net/content/flight-sim-labs-announces-a330-msfs-plans-and-more/ is this still a thing? I wish you all a pleasant day.3 points
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I think we can be happy if we get a Concorde in 2027 / 28. Might be a profitable product and a good show of force to be finally back amongst the real good MSFS2024 developers. Hopefully with decent performance ... 🙂1 point
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In the early day’s when a new update came out , Lefteris wrote a ‘’newsletter’’ of what’s is up ahead or some hint’s or teasers , but these day’s he only write what is in the update . No more teasing etc etc____ found it alway’s nice to read and dream on about what’s up ahead…. LIKE THE A330. .MY God, this would be something… fingers crossed…1 point
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Hi, regarding RAM , I am using 32GB and not having any issues at all, I would say more than this is not necessary unless you want to run a couple of other programs together with the sim. For me Sim, chrome-youtube, and couple sim apps running together are just running totally fine in my setup. Have in mind that if you go for 2 sticks - 32GB total and later you want to buy another 2, so 4 sticks and 64gb total you may end up having stability issues running AMD EXPO at suggested speeds. 32GB - runs fine, much cheaper with current RAM price 64GB - surely more future proof but you may not see any difference right now. By the way my settings are not all the way right - but fairly high (using 7800x3d 32GB 9070xt 1440p resolution)1 point
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For detailed information, please read our blog post here. Flight Sim Labs is pleased to announce the release of v11.0.1.330 for our A321ceo and A321neo series, a hot-fix update which also brings compatibility with MSFS 2024 SU5 beta. This is a new interim update primarily focused on stability and refinement. This update is available now through the Flight Sim Labs Control Center. Low-speed Braking action Refinements The previous update included refined braking behaviour with updated pedal curves, delivering a more accurate and progressive deceleration feel. As promised in our previous blog post, this update introduces new slow-speed stopping behaviour with reworked brake controls which should now feel a lot more natural to the user at speeds below 5kts and until stopping. We also have a wider suite of additional flight-guidance and handling updates currently under validation, which we plan to bring to you in an upcoming release. Systems Enhancements and Fixes This update continues on the previously introduced system-level improvements on the DMC and supporting systems, reflecting both customer feedback and internal validation efforts. We’ve also addressed two issues impacting FMGC stability, and we expanded the logging architecture to allow improved isolation and diagnosis of any future edge-case issues. We also fixed a rare crash that occurred when switching from a NEO to a CEO aircraft within the same simulator session. Alongside these enhancements, we added extra logic for compatibility with MSFS 2024 Service Update 5 beta, as there were changes made impacting users who purchased the MS Store version. A Continuing Commitment to our Customers and Products This update is available now via the Experimental channel in the FSLabs Control Center. As always, thank you for your continued feedback and support — it directly shapes the refinement and direction of our development. Change Log Systems: MSFS 2024 SU5b2: MS Store version now Loads correctly General: Crash when changing model types in the same session Brakes - Reworked Brake Control for low-speed stopping. (below 5kt) PFD - WHITE ALT SEL Conditions fixed PFD - TCAS ARMED Flickering Potentially fixed. PFD - SET MANAGED SPD Fixed. FM - Fix for FMGC Dumping when pressing managed descent with a non-executed OPT STEP ALT in. FM - Fix for FMGC Infinite Loop with ETP FM - LMax Limited to (1) LastSegment only (2) to LastSegment.Length FWC - Fix for GEN 1 EMER LINE missing logicsheets Model: Fix for Wing Decal Updated fallback door decals.1 point
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So you expect a company to develop compatibility for a product of theirs which was developed basically 3 simulators ago (p3dV6,msfs2020) and current msfs 2024? thats the equivalent of asking microsoft and nvidia to release new drivers for your rtx5080 because you like windows 95 so much. I’m looking for common sense in your question but struggle to find it. the p3d line was developed in a different timeframe with limitations and expectations from a different era. my suggestion would be that if you want the goodies, grow with where the market is and leave legacy where it belongs, in the past.1 point
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We are thrilled to introduce our latest offering, Flight Sim Labs Concorde, exclusively for Prepar3D v5. This release marks the culmination of three decades of relentless dedication. Drawing upon a wealth of acquired resources, we present not only the most comprehensive and intricate Concorde desktop simulation but arguably one of the most sophisticated airliner simulations to date. Our objective with this title has been to transport our customers to a golden era of aviation, devoid of electronic flight aids, datalinks and moving map displays. Instead, the experience revolves around copious paperwork and meticulous planning, supporting a three-person flight crew. Immerse yourself in this bygone era, where precision and preparation were paramount in flying the world’s only supersonic commercial airliner. With the Flight Sim Labs Concorde, we have faithfully recreated the reliance on paper-based materials in our simulation by authentically depicting the resources and tools Concorde crews had available to them during this era, even down to the palm-top hand-held computers that were used for various Concorde performance calculations. By faithfully simulating this aspect of the aircraft's operations, we have captured the essence of what it was like to fly Concorde and transport users back in time to experience the thrill of navigating with traditional, yet precise, means. Flight Sim Labs Concorde features brand new visual models, utilising cutting-edge PBR texturing and graphics technology to meticulously render the aircraft's every detail. Every switch, lever and dial has been faithfully modelled based on 3D scans captured from the real aircraft cockpit. Step into the aircraft cabin and take your seat in front of Concorde's captivating flight information displays. Witness the mesmerising sight of the ‘Distance To Go’ displays rapidly ticking away as you soar through the skies at an astonishing speed of over 20 miles per minute. At the heart of this simulation lies our revolutionary Virtual Crew System (VCS), an innovation that meticulously recreates the roles of the First Officer and Flight Engineer. The VCS breathes life into the cockpit with an authenticity that's second to none. Each virtual crew member performs exact cockpit flows and checklist items, placing you (the Captain!) in the heart of a dynamic three-person crew. Drawing from the experiences of both British Airways and Air France crews, you'll feel like an integral part of Concorde's legendary legacy. Our brand-new Concorde sound set captures the unique nuances of the four Olympus 593 MKII engines, incorporating authentic recordings from the aircraft's final year of service. Immerse yourself in a truly unique soundscape, from the rhythmic hum of gyroscopes and the constant whir of cooling fans, to the subtle undertones of electronic equipment powering a mass of 1960's technology on the flight deck. Experience our new sound-cone simulation as the aircraft flies faster than the speed of sound, dropping the iconic double-boom in its wake. With over 100 individually crafted Concorde routes to choose from, each based on real-world data, you can embark on a journey that's both thrilling and educational. Load any flight plan into our planning system to generate a comprehensive flight briefing. The generated briefing includes essential paperwork that all flight crews' took onboard with them, from loadsheets to navigation logs, tactical planning materials to refuelling sheets, and everything in between. Experience the thrill of navigating without electronic aids, and marvel at how pilots conquered the skies in a time before digital advancements. Flight Sim Labs Concorde isn't just a simulation; this is a living embodiment of the Concorde legacy, meticulously crafted to surpass anything that has come before. Every rivet, every control surface, every nuance of flight behaviour has been scrutinised and fine-tuned to mirror Concorde's essence with unmatched precision. Welcome aboard to the most authentic Concorde simulation experience ever conceived! And lastly - we cannot wait to start showing more previews on what we've also been working on For anyone waiting for that version - we are going to be offering a discount to all our loyal P3Dv5 Concorde customers once that product is available in the future!1 point
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