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    Lefteris Kalamaras

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Popular Content

Showing content with the highest reputation since 08/29/13 in all areas

  1. Hello everyone, I wanted to take the opportunity to first of all extend our hopes and wishes that everyone is feeling well and safe from the COVID-19 pandemic that has befallen the world. Please be careful to follow your government's instructions and advice so that this can become part of stories and folklore we all one day tell our grandchildren. Lockheed Martin's release of Prepar3D v5 is now behind us and I would also want to take a moment to discuss our roadmap regarding updates for the already released product line and a bit of detail on what the future holds regarding our upcom
    248 points
  2. Hello everyone, I am happy to announce that our latest update (v5.0.1.126) for the A320-X, A319-X and A321-X for P3D v4 and v5 (64-bit) is now live and available through our download page. This is a maintenance update which fixes several issues identified since our last public release, mostly related with connectivity with GSX and some tweaks to the external lights (positions and light intensities). We also fixed the rain / snow effects showing through the Logo lights. I would also like to take this opportunity to wish everyone happy holidays from all of us at Flight Sim Labs -
    167 points
  3. Hello everyone, I am happy to announce that our latest updates (v5.0.1.114) for the A320-X, the A321-X as well as the A319-X now, are live and available through our download page. This is the first update that makes the A319-X compatible with P3D v5, which brings improvements in performance, as well as several updates and fixes to the base code. In this update, we spent significant time to update the external model with PBR texturing for the A319-X, to bring it up to v5 standards, adding several improvements which follow the A320-X and A321-X updates, such as dynamic cabin windo
    136 points
  4. Hello everyone, I am happy to announce that our latest update (v5.0.1.119) for the A320-X, A319-X and A321-X for P3D v5 (64-bit) is now live and available through our download page. This update should also fix a couple of small issues (namely, the NEW CRZ ALT rounding issue and a few other niggles). EDIT: There are some GSX related updates as well that I forgot to mention: Once loaded in on stand, click MECH HORN to setup the aircraft. This will: - Call Stairs followed by GPU on remote stands - Or Call Jetway into position - This process can take up
    111 points
  5. Hello everyone, Lockheed Martin's official announcement of Prepar3D v4 means we are finally free to share and discuss what we've been quietly working on for the past few months. Keeping up with LM's familiar methodology of incremental upgrading of the core platform, P3Dv4 brings a lot of small updates but also a few very significant ones, with the transition into a 64-bit code base being the most important. This means the platform is now able to take advantage of the underlying hardware without being artificially limited by the 32-bit memory space of 4 Gigabytes. Word of caution
    111 points
  6. Hello all, as we're finalizing the A320-X for release and preparing our server infrastructure to accommodate the new product versions, I thought a small way of saying "thank you" for your patience would be to publish a non-exhaustive list of changes and improvements as compared to the older FSX/P3Dv3 products. The A320-X for P3Dv4 is not a simple 64-bit code port, far from it. It brings a multitude of exciting new features and improvements which increase the immersion factor to unprecedented levels for a full simulation experience. Here's what was added, changed and/or improved
    98 points
  7. Version 2.0.0.15

    68397 downloads

    ---Now supports Prepar3D v4.1 to v4.5 --- Flight Sim Labs, Ltd. announces the availability of FSLSpotlights v2.0, a revolutionary new product for Lockheed Martin's Prepar3D v4.1 (and above) that allows the simmer to import and control up to 60 different fully three-dimensional dynamic spot lights in any existing aircraft virtual cockpit. Each light can be used individually as a single lamp or put together in groups with a single on/off switch and a brightness regulator control. Light attributes (beam position, pitch, heading, angle, range, attenuation, color) can be mod
    95 points
  8. Hello guys, I appreciate all of the hype going on already and I am super excited to see all the anticipation reaching amazing levels! In fact, I wanted to share that, while we don't expect the release to go out tonight as our beta team is still going through the usual uninstall / reinstall of the new HF2 client and testing the latest version, we are actually quite confident that what is coming is going to make everyone very happy! We also expect to lift the NDA within this weekend to allow our testers to showcase some of the beautiful new features we've put in place - I am sure
    68 points
  9. ****PLEASE READ - CONTAINS INFORMATION ABOUT PRODUCT END-OF-LIFE AND INSTALLER UPDATES FOR EXISTING PRODUCTS**** Hello Everyone, I wanted to take a moment to update everyone regarding news on upcoming products, information on older products being retired, our plans going forward and offer some comments on the latest announcement from Microsoft. Transition from eSellerate to FastSpring As all of our customers know, we've relied on eSellerate for all our product sales and transactions. We've enjoyed a very solid relationship with them for over ten years now and have be
    65 points
  10. As promised, some shots of our A319-X in P3D v5:
    64 points
  11. Thank you all for the messages of support... I am sure Mike is up there reading this and appreciating every single post! However, this thread was supposed to be about the upcoming update, and with the news of P3D v4.5 just released, I am happy to reveal that it's exactly what we had been waiting for. The next step is that we will give our beta testers a compatible version tonight and a couple days to let us know nothing is broken (as is usual in every P3D minor version release) and then we'll push it out for all to enjoy! Thank you all once again for such a huge show of support, love
    59 points
  12. Hi all – As Lefteris commented on, one of my favourite areas of the updated models, besides the PBR, is the cabin windows. Each window has now been remodelled in detail - and we've also modelled the cabin window blinds, individually. You'll notice the blinds moving as you fly - depending on where the sun is relative to the aircraft and flight phase. For example, should the sun be shining on the left side of the fuselage, then you'll see more cabin blinds close on that side. As the sunlight becomes more intense before dusk or after dawn - more blinds will close. During dusk/dawn, we figure
    56 points
  13. Afternoon everyone, I asked our beta team to collect some high-res screenshots of our updated virtual cockpit for the A320-X in Prepar3D v4 so that I could share these with you. We are in the final stages of testing the A320-X in Prepar3D v4, which as I mentioned previously - features a new high definition sound package, new modelling and texture work, new FSL Spotlights which utilise and extend the new dynamic lighting found in P3D v4. Users can now load, save and set a default panel state through the MCDU. The FMGS now includes SEC FPLN, FIX INFO (both S4 and S7 standards) an
    56 points
  14. I've elected to stay away from this until now as it gives people an opportunity to joke around, vent their frustrations on a "perceived delay" of our release (even though I've explained the reasons behind the delay) and has so far been kept casual and light-hearted. It seems things are starting to derail now, however. When our beta testers are starting to be called "fanboys" and the requirement that "claims need to be backed up" arises, people's feelings are starting to be hurt and I am not liking the direction the thread is taking. So - without further ado - if you do not wish me to
    54 points
  15. Hi guys- just a small note to say that we're fixing some issues we found while testing the release - nothing too major but it might take a little bit more time to do. That, in combination with the upcoming P3Dv5 HF2 which we feel will fix a couple other very important shortcomings, is delaying our release. Just wanted you guys to know, so you don't expect the release to drop within the next couple of days at least.
    53 points
  16. Hello all, We’re pleased to announce the release of version 2.0.1.258 of our A320-X for Prepar3D v4.2 and v4.3! Along the way we’ve been listening to all your feedback on problems and ideas for improvements, and we’re confident that this update will solve a great deal of those little niggling issues that some have experienced. One important thing to note is that this new updated version will support P3D v4.2 and v4.3 only. v4.1 users will need to update their sim to take advantage – something which we recommend everyone does in any case, as each incremental update to Prepar3D br
    53 points
  17. Hello, The long waited winter is finally just around the corner. Ever since FSLabs released the A319 with icing features I have been eagerly waiting for the cold weather and icing conditions to reach us. Icing has always been one of the interesting aspects for me in simulating my flights and I am extremely happy to finally see proper modeling of winter/icing operations including on ground de-icing/anti-icing. Because icing has never really been properly simulated with ground operations included I decided to write up some information that you may find useful before you go try to tackle th
    52 points
  18. I promised a short video showing off some of the sound (and dynamic lighting work) we've done for P3D v4. In this video you will hear some of the new HD sounds we have added using our new custom built sound engine, which allow us to fine tune our new HD sounds and manipulate them by a whole range of camera and atmospheric properties. Our new power plant sound-sets, crafted using HD recordings from both an A320-212 with CFM 56 5B4's and the A320-232 with IAE 2527 A5's utilize our new infrastructure to it's full potential - and provide a truly unique sound environment that surpasses the lim
    51 points
  19. Here are a couple of shots of the VC, showing a handful of new features we've added. We are in the early stages of beta testing - I'll ask one of our beta team to take some 4K screenshots to share.
    49 points
  20. UPDATE: Available at http://wabpro.cz/A320/ Hey everyone, I am planning to publish my take-off performance calculation website in a few days. Figures are based on FCOM performance charts. Basically it downloads the current metar, finds the MTOW for current conditions. Once you enter your actual take-off weight, it calculates FLEX temp and V speeds for you. Let me know if you can think of something useful to be included so I consider adding extra things before I publish the website. Also, if any of you has access to real life take-off performance software, please let me kn
    48 points
  21. Hello all, I wanted to start this post by wishing you all a Happy New Year! 2016 has been a wonderful year for us at Flight Sim Labs as it was the year we finally released the A320-X for FSX. We wish to take a small moment to humbly thank you for the overwhelmingly supportive comments it has received and for the fact it's now a candidate as the Best Aircraft add-on for 2016 (feel free to vote for us here: https://fselite.net/editorials/fselite-2016-user-awards/ ). So let's talk about what's to come in 2017: The next update in line for the A320-X for FSX (which should come v
    48 points
  22. Hi all, I trust and hope that you've all had a good time during this holiday season - current conditions in Europe and the World don't make for much festive spirit (especially in my home country, where unemployment is so high and people's moods are very somber) but I'd like to always keep an optimistic view and think: The best is yet to come. This is certainly true here at the Labs, where our development has been strong and on-going and we're having a great time coding the A320-X. So - what have we been up to: We're (still) doing great. It's been a couple months since my last report an
    48 points
  23. Please expect an announcement tomorrow (Wednesday 15th) - we want to showcase some of our latest work.
    47 points
  24. Another Friday evening preview (where did that week go!?). The first - preparing for departure back to Gatwick out of Munich as EZY13AQ. The airport was fully staffed on VATSIM and offering clearance via datalink, which our aircraft now handle in the new ATSU (Air Traffic Service Unit). Having requested the pre-departure clearance (PDC) via a separate request page, Munich replied with the departure clearance. This is how a lot of departure clearances are delivered to the aircraft these days. Our simulation will now allow customers to follow real world PDC/DCL procedures and we'll be shari
    46 points
  25. Gents- this is not going to be product-related... and it's not going to be customer-related either. As it's a nice Sunday evening and I am sure everyone is now enjoying their favorite sim aircraft, I'd like to give a small word of thanks to the people who are selflessly answering your questions, queries and support requests. Our staff of volunteers who could actually be doing something else on their Sunday but instead they are here. Helping. Answering. Configuring. Managing the forums. Posting replies on FB. John. Tim. Karl. Norm. George. Fritz. Simon. You guys are awesome
    45 points
  26. We're very busy behind the scenes Here are a couple of shots from a test flight this afternoon.
    45 points
  27. We’re testing the release candidates for the A320 - so we’re close. It’s a fantastic update with a tremendous amount of effort from the whole team.
    43 points
  28. Hi gents, The incoming version of the 320/319 will feature what we call Advanced Aerodynamic Flight Model which enables flight characteristics for the first time in flight simulation. As we are able to inject our flight model data into P3D, we are able to model the lift, drag, momentum independently from the old inherited FS flight model architecture. This opened a wide range of possibilities and I will present a few ones corresponding to lift in usual terms. First, the "mach effect on lift": When a modern airliner airfoil gains mach speed, it's coefficient of lift curve
    42 points
  29. Gents- another quick update on status, as it stands at the moment: As I mentioned before, we have been tracing an issue that we considered important enough to fix before allowing a release to go out (it is a transient bug in our electrics network wiring logic that, as all transient bugs, is very difficult to pinpoint and trace). Some of you might have noticed it in streams that our beta testers were showcasing over the past few days. We believe that we might have found the cause for this bug and are shortly going to produce a new build to our beta testers to play with, that shou
    42 points
  30. No - the A320-X will form the base product (I.e it will be required). The expansions will each be priced at a fraction of the cost of the A320-X. We're quite excited about these expansion titles. Technically speaking, no one has offered a fully simulated A319 or A321 expansion that offers a true-to-life rendition of these individual airframes; they've always been 3D models using A320 systems/flight models. For the first time, people will have the opportunity to experience the intricate characteristics of the different aircraft in the A320 family. The A319 is noticibly more slippery in th
    42 points
  31. Thank you ALL for contributing into this thread - the simple fact of the matter is (as we've said in other posts) - the update is in its very final stages of testing and should be released very shortly - as it was NOT a simple "compatibility update" however and includes significant updates (one of the most major ones as we explained in Cosford, being the revamped ELAC which you all should find very improved), it takes a bit longer than expected. That said, we've put mechanisms in place whereby if this happens again in the future (a new HF), we should be able to issue simple compatibility
    41 points
  32. The EFCS has received a significant update encompassing months of work and testing - none of the autopilot or flap ballooning issues will be a concern going forward. You guys will really enjoy the next update. We're finalising the release candidate today and anticipate a release within the next couple of days.
    40 points
  33. Hello all, once again the simming community has taken us by surprise with the love, support and understanding it has so generously given our A320-X product, which is our first major release after six years of hard work, immense amounts of complexity in coding and several months of putting away everything else important in our lives to get things as smooth as possible in our first RTM release. For that, our entire team has to say a HUGE thank you! You all are making it worth while! We are getting some tremendous feedback that you are loving our A320-X, reviewers are already
    39 points
  34. We're very close to having the 319 ready now. Once rolled out, focus will be back onto the
    37 points
  35. EDIT: UPDATED 07th Jan 2020 Updated to version 2, not a lot of changers but needed updating to the new GSX ops plus other small changers. Enjoy! EDIT: UPDATED 04th July 2019 With countless flights and the new v400 build I have made a new version with many changers please use the link below. This version is designed to work along with v400. I will hopefully update it again when new versions are released. I hope it can help people get started with all the complexities of this wonderful aircraft. Or like myself remind me of all the steps. >>>>>&
    37 points
  36. Just to stop any conspiracy theories or other "are we there yet" voices- we're almost ready, finalizing some last-minute small niggles and getting a new release candidate to the testers. However, there are several documentation updates that we need to finish as well which might take us a few days still, so let's not keep asking daily "is it there yet". I'll let you guys know when we're close to home (oh - and please don't come out with "let's work on the docs later" - we like to give complete package updates, rather than half-way stuff). Hope that helps you sleep easier at night now
    37 points
  37. Hello all, We are very pleased to announce the release of our updated A320-X v1.0.1.192 for FSX. This is an update release for all versions of Flight Simulator X (SP2 / XPack and Steam) which features improvements and fixes over the previous versions and is inline with our promise to provide continuous support on our product line. We invite everyone to download and install this update as it fixes the MCDU freeze a lot of you have been observing. It also contains several other improvements and fixes itemized below: Logic fixes / improvements AOC - Service trip wi
    37 points
  38. Simbrief This week we coordinated with Simbrief and asked for some changes to be made to bring the OFP AOC Uplink more inline with real world procedures - and, more importantly, in an effort to mitigate some of the issues customers were seeing with uplinking their route into the aircraft. It also means that customers will only need to configure the Simbrief Downloader only once. You'll note that the destination folder has changed from the AOCService folder, to something like this: C:\Users\Public\Documents\FSLabs Data\Routes Please restart your Simbrief Downloader tool for
    36 points
  39. Well it's Friday evening - a very busy week here. We're aware of the anticipation for this update; a lot of work is being undertaken to finalise the last remaining details. I've compiled a short preview video showing off some of the new features you can expect to see in the upcoming update, including the updated A320 models, snow/ice/frost and rain effects, pre-departure clearance, Loadsheets and Telex. Enjoy the video - I anticipate once we release our testing teams from their NDA's you'll be seeing a lot more. Have a good weekend.
    36 points
  40. Hi Kyle, We're still working at getting our first V4 beta build together. We had wanted to send it to the team this weekend, but there are some areas that we still need to focus on before that can happen. You'll appreciate that all of our time is focused on this beta build at the moment. Once this has been released to the team - sometime next week, we'll then have a little more time to update everyone on what we've been working on for P3D V4. We're excited to show you.
    36 points
  41. Hi all- just so that I don't give anyone a heart attack- we've been working on the background stuff required for the release, but I would not expect it to happen today as I'd like our dev and support team to have a relaxing weekend. We are almost there, however, so I expect it to be early next week - our testers are giving it a very thorough testing so please enjoy the streams tonight and over the weekend!
    35 points
  42. Please take a look at our upcoming A321-X, now on final approach! We've released our teams from their non-disclosure agreement. Check out live streams from two of the professional pilots that work with us, Blackbox711 and Flyboy29021992.
    35 points
  43. Hello all, Happy New Year to all of FSL A32X Family customers from the FSL Team! Best of wishes to all in 2019 Time for another A320-X preview of the upcoming update!More to be revealed soon.
    35 points
  44. Gents- I will be posting a new update soon, just a quick response here for all: We are hard at work with the v4 update - but not only. Our timeline was given in my previous announcement, so I am not sure why I would have to repeat myself, but I will for Gerald's sake: We are estimating that the v4 update will take a few weeks, as mentioned before. Together with, or shortly after the v4 release we hope that we can get a major part of the SP1 contents (and bug fixes) released for FSX and P3D v3. Those will be followed by the A319 release and the FSLabs Manager release which w
    35 points
  45. Actually, our plan is A319 (in progress), A321, A320 Sharklet, A318 (maybe).
    35 points
  46. It’s not platform locked for the sake of it. A lot of our simulation runs independently of the P3D SDK in order to deliver a number of unique features exclusive to our titles (dynamic lighting/effects/sounds/flight model). These all need configuring and testing with each iteration of the P3D platform. And due to the complexity of the simulation - it takes a few days for our teams to ensure no issues are introduced. In addition to this, our development streams are constantly evolving - and the release of a new P3D build means we need to test any updates to our code base on the new platform wi
    34 points
  47. Oh, the little guy? I think he's out on the ramp getting ready for a delivery flight. Big brother is in the workshop today
    34 points
  48. Hello all, In our last update, we described our A320-X Release Road Map from a bird's eye view, knowing that everyone is very excited to hear about where things stand. At the time, we had just put together our first Release Candidate, expecting that we'd be able to deliver our RTM version to our initial Early Adopter customers soon after that. I'd like to give an update now regarding this process, as well as give some more details on this Release Road Map. As promised, Version 1.0 of the A320-X for FSX will be released on a first-come, first-serve basis. This process will accept an i
    33 points
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