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Pratt & Whitney Power Comes to the A321neo For more information, please read our blog post here. Flight Sim Labs is proud to announce the release of our Pratt & Whitney powered A321neo for Microsoft Flight Simulator. This highly anticipated free update to the A321neo product line brings a new level of authenticity, delivering a fully modeled Pratt & Whitney GTF engine variant alongside major system enhancements, visual upgrades, and significant performance gains. Developed with the same uncompromising attention to detail that defines our products, this release further elevates realism, immersion, and operational depth for MSFS 2020/2024 users. This update is available now through the FSLabs Control Center experimental channel only and will become available to the general release channel in a few days. Thank you for your continued support! ------------- A complete update and bug fix list follows for your reading pleasure. A21N: Fix for EIU engine start logic (PACK FAULT related) A21N: Fix for FADEC ATHR with WAI/NAC A21N: Fix for LEAP engine starts A21N: Ground model and acceleration tuning. Flap Full CL reduced. A21N: Fix for Nose Gear Slamming on Derotation A21N: Lift Tuning for Flap Full. A21N: Updated engine models with recalculated bleed config tables. A21N: OWE Hinges Added. A21N: AP TCAS FCU logic updated A21N: EEC fix for N1 CMD A21N: ENG1(2) HIGH VIB Limits A21N: Fix for Flap Full lift issue on approach A21N: Fix for X-Bleed starts A21N: Updated F3 VLS A21N: Updated FULL VLS. A321: CEO Rotation Tweak. (less jump off the deck) ALL: Derotation Tweaks. ALL: End Flight freezing issue resolved ALL: Fix for VLS issue in cruise. ALL: Fix for engine sim temperature limits ALL: Ground yaw acceleration tuning ALL: ISIS colors updated ALL: Payloads save/load state fixed ALL: Transponder save/load state fixed ALL: AP TCAS Added. ALL: ATSAW Added. ALL: Grid MORA Added. AOC/ATSU: Adds SayIntentions as Weather and ATIS Source. AOC: Fix for LDP Runway Exit selection when ASDA is 0 but LDA has a value. AOC: Half deg wpt parsing in Simbrief route AOC: NOAA API update ATHR: Responsiveness improved. ATSAW: Improved Altitude Reporting for online traffic. ATSU: Blocks OOOI Messages when using Beyond ATC ATSU: Correction to A21N MZFW/MTOW Mass and Balance Charts ATSU: Fixes for loadsheet and perf request ATSU: ITA/AZ Added. ATSU: WMT and IBS added. ATSU: IATA - Reads Fltsim.cfg as priority before checking ATSU db ATSU: Fix for non sequential Provider numbers. Bleed: NEO N1 Bump for X-Bleed Start Fixed. Bleed: Supplementary Air Conditioning Start Logic Fixed. Brakes: Pedal input mapping revised. Brakes: Updated Keyboard Braking effectiveness. CDLCU: Cockpit Door closes at the end of boarding if its still open. CDLCU: Logic for door locking / unlocking for NEO / cabin aircraft CEO: Adds PFD Tailstrike indicator CIDS: Cabin Lighting Power Interrupts for AC Source Change CIDS: No Smoking and No Portable Elecs Logic Fix. CIDS: Repeated Chimes not playing Fixed. CIDS: Residual Cabin Pressure Warning Light logic added CIDS: Residual Cabin Pressure Warning Light logic added CIDS: Seatbelt/No Smoking/No Ped/Gear Downlock Chime timing corrected. CIDS: Stops Cabin Ready being reset for Type 2 at 2000ft. CIDS: IFE Emissive Control CPDLC: Adds Beyond ATC Support CPDLC: Fix for CPDLC Sending Logoff during station handover. Console / Floor lighting now properly powered DMC: Fuel used reset for NEO PW DRAIMS: FO INT/RAD Sw Fixed. DRAIMS: Fix for BRT/DIM Issue DRAIMS: BRT/DIM logic fix DRAIMS: F/O side RAD/INT switch Asobo-style no longer affects CPT side instead DUs: Colour Updates for CEO And NEO. DUs: ND WX Radar drawing smoothness improved ECAM: FUEL SD - Fixes 1 ACT Fuel Feed Lines. ECAM: Stop Overflow and STS Dwg on top of each other. ECAM: Fix for LEAP AVAIL Flags ECAM: ENG SD Data Values set correctly when FADEC is unpowered. ECP: save/load state fixed EWD/SD brightness ECU LEAP: Correction to Minimum Cool Time for Low EGT. ECU LEAP: Correction to Motor Timing exit paths. EFB: 3ACT Fuel load displayed correctly on EFB EFB: Briefing - Fix for Briefings not reloading when starting a new flight. EFB: Cache location warning corrected EFB: Fix for opening multiple documents in the viewer EFB: Fix to make Doc scrollbar visible EFB: Fixes for Bow Tie on W+B Chart due to compression at Low GW. EFB: Larger on-screen virtual keyboard EFB: Lockscreen letter alignment fixed EFB: Manuals - Column Hide and Add Manuals work again. EFB: Map - Aircraft Type Name filters. EFB: PW W+B Graph Formed Correctly. EFB: W+B - A21N W+B Data Corrected. EFB: W+B - Graph is now drawn based on aircraft MTOW/MZFW in cfg. EFIS: Pressure Set back to Simconnect 1013.15/or set value. EIS: NEO MSN 12000 or later is default fitted with F/S Speed out of Scale. Can be overriden by FltSim.cfg Options - eis_sf_spd=0 EIS: S/F Speed Out of Scale added. Selectable via Options>Various>Pg3 EIU: Randomise Time Since Shutdown when loading in. ELAC: ELAC flare law improved on NEO ELAC: Roll logic improved ELAC: NEO fix for ELAC flare law ELAC: With Dual LGCIU Failure CONF 2 triggers Direct law (was CONF3). Engines: Ground acceleration rates tuned for PW and LEAP FAC: Mach Buffet tables corrected FAC: Fix for Dual FAC Fault. FAC: Added protection limits to tail strike function FADEC: Boot Timings fixed for all engine types. FADEC: Ground breakaway and accel tuning. FADEC: Updated with PS3 Shadow logic. FCDC: Forwarding of GND SPLR State to FWC. FG: RNP path fixed FG: Pitch command and FD loops - gains adjusted FM: GS Mini: Correction to GS Mini Additive for NEO aircraft. FMGC: Time Markers added FMGC: ETP Added FMGC: NAV logic fixed for initial turn direction. FMGC: SEC INIT A - Cosmetic and functional differences. FMGC: AC STATUS Change Code Logic Corrected FMGC: AC STATUS Idle Value Shared between FMGCs FMGC: AC STATUS NavDb Format changed FMGC: AIRWAYS Cosmetic changes. FMGC: ALL - TIME to UTC Transition now respects if a ETT is entered on an RTA page. FMGC: APPR PERF - SEC VLS/VAPP not linked to PRI VLS/VAPP FMGC: APPR phase FPA limits rules modified for constant speed segments FMGC: ATC COMM: CDPLC Inhibit when no DCDU installed FMGC: Added DB Holding FMGC: Added Save/Load and Autosave FMGC: Adds override to FMGC TMPY prompt for no Left ASCII and arrow instead. FMGC: Airways - Title Formatting. FMGC: Airways - To/Via Formatting FMGC: Alt Prefixes should retain color in SEC FPLN FMGC: Altn Fuel Preds added to Fuel Pred page. FMGC: Amber EFOB Applicable to ACT FPLN Only. FMGC: CHECK MIN DEST FOB Conditions Changed. FMGC: CHECK MIN DEST FOB active for PRI FPLN Only. FMGC: CLB - Presel Display formatting when presel is below 100kt. FMGC: CLB - Presel Input Params. FMGC: CMS - Fix for CMS Requiring two Clicks to Open FMGC: CRZ ALT PROG PAGE fix FMGC: CRZ PERF - Fix for Title Format FMGC: CRZ PERF - Presel Validation FMGC: CRZ PERF - T/D Dashes when no CRZ Alt Entered. FMGC: CRZ PERF - TD Time not orphaned FMGC: CRZ PERF - TD not displayed when not computed. FMGC: Can only access DIR TO Pg with Valid FMGC Position. FMGC: Check Min Dest EFOB S-pad msg. FMGC: Closest Airports EFOB/Wind Added FMGC: Colour Updates for CEO and NEO. FMGC: Constant Mach - Removing Start WPT when opened from a Non-CRZ WPT removes MACH if entered. FMGC: Constant Mach - Cosmetic updates FMGC: Constant Mach - Entry Formats updated to "0.NN" or ".NN" or ".N" or "NN" FMGC: Constant Mach - Manually entered Wpts Large Font FMGC: Constant Mach - Removing start WPT when opened from a CRZ WPT, reverts to Autofilled WPT. FMGC: Constant Mach - SEC Title Size Corrected FMGC: Constant Mach - prepopulates Start waypoint FMGC: DEST EFOB BELOW MIN active for PRI FPLN only. FMGC: DIR TO - Adds --END-- Message. FMGC: DIR TO - Adds S-Pad message if FMGC lose Position whilst on DIR To Pg. Kicks out to FPLN pg. FMGC: DIR TO - Bracket Size and alignment. FMGC: DIR TO - END should only be shown if list has contents. FMGC: Deleting SEC FPLN resets Init A/B FMGC: Dir To - Font Format for Automatically Generated Rad-In/Out| FMGC: Dupe - Added ILS Suffix FMGC: Dupe - Adds Freq Header for NAVAIDs. FMGC: Dupe - Adds Lat Long Header. FMGC: Dupe - Corrected ADF Freq Format. FMGC: Dupe - Corrected Inval Dashes for Distance FMGC: Dupe - Corrected NM Format. FMGC: EFOB - EFOB Turns Amber immediately, 2min delay on S-pad message. FMGC: EFOB below Min Dest Fuel Amber conditions and S-pad message conditions fixed FMGC: EIS/FM added UTC CSTRS (RTA) lines in CSTR indication for ND FMGC: ENABLE ALTN based commit forcing CL phase FMGC: ENABLE ALTN/NEW DEST FORCED CL PHASE disabled while in DONE or PREFLIGHT FMGC: ETP: New ETP Status Logic FMGC: ETP: Sequenced Update FMGC: ETP: Wind Reset on Load FMGC: ETP: Winds Initialse correctly. FMGC: ETP: Fix for NaN Timings. FMGC: ETP: AC To ETP Seq Added. FMGC: FMP: Min Dest FOB Synced between FMGCs FMGC: FPLN: / Colour follows Alt. FMGC: FPLN: Alt " for Repeated Constraints Fixed FMGC: FPLN: Correction to EFOB Dashes. FMGC: FPLN: EFOB Dashes Corrected. FMGC: FPLN: ETT goes green when passed ETT FMGC: FPLN: FROM WPT should not have --- under Speed. FMGC: FPLN: Key Input Logic Corrected. FMGC: FPLN: Manual Wpts Dashed Preds. FMGC: FPLN: PPOS Wpts should not show speed. FMGC: FPLN: Repeated SPD/ALT Constriants do not have / FMGC: FPLN: SEC MAPT Colours Fixed FMGC: FPLN: T.WIND Corrected FMGC: FPLN: V1 on FROM WPT when On Gnd. FMGC: FPLN: WPTs with CMS Show CMS MACH in SPD FMGC: FPLN: When ETT entered, ETT is listed as FROM UTC time. FMGC: FPLN A: FPLN Dist Dashed if FMGC PPOS not valid. FMGC: FPLN B: Dist Units Logic Corrected. FMGC: FPLN B: Correction to Slash colours. FMGC: FPLN B: EFOB Location Corrected. FMGC: FUEL PRED: Final Time Entry Validation FMGC: FUEL PRED: Fix for NOT ALLOWED When entering fuel page. FMGC: FUEL PRED: Phase 1 - Blanked Preds for PRI FPLN. (Work after Eng Start) FMGC: FUEL PRED: Placeholders when units are Lbs. FMGC: FUEL PRED: SEC FPLN Fuel Pred Page Layout FMGC: FUEL PRED: SEC FPLN Page Title. FMGC: FUEL PRED: Sec Fuel Pred Scroll Keys FMGC: FUEL PRED: Sec ZFW/ZFWCG Input FMGC: FUEL PRED: ZFW Amber Slash. FMGC: FUEL PRED: ZFWCG Max CG Corrected (45) FMGC: FUEL PRED: LW Dashes Format fix. FMGC: Fix Info: DTG renamed DIST. FMGC: Fix for EFOB Value not going Amber in SEC FPLN FMGC: Fix for SEC FPLN TIME to UTC Transition FMGC: Fix for SEC INDEX Title FMGC: Fix for total dropouts caused by certain SIDs FMGC: FixInfo: Fix for negative time. FMGC: Fixes for Manually Entered ALTN FUEL for ALTN PREDs. FMGC: Fuel Pred: Fix for No Dashes on LW in SEC FUEL PRED. FMGC: Fuel Pred: Pri Fuel Pred - Data entry in FWC Phase 1 inhibited except in RSK3. FMGC: Fuel Pred: Unit Weight Selections set in placeholders. FMGC: Fuel Pred: Ability to set a Min DEST FOB below computed level FMGC: Further last time/fuel fixes FMGC: Handle STYs during STR removal FMGC: Handle STYs/STEs as part of the STR during STR/STY collapsing FMGC: Holds: Added COMPUTED Function to reset manually edited holds. FMGC: Holds: Fixed behaviour with no FMGC Pos. FMGC: Holds: LastExit Time takes in the account Time at 1st Wpt, regardless if FMGC is in UTC or TIME mode. FMGC: Holds: Removed CLR Function on LSK1/2/3 FMGC: Holds: Temp Color of Computed fixed. FMGC: Holds: Fixed Time Insert FMGC: Holds: Adds Computed. FMGC: Holds: Adds Last Exit FMGC: Holds: Cannot insert hold without Valid FMGC Position FMGC: Holds: Dist entry greater than 99.9 inhibited FMGC: Holds: Fix for Time/Dist Entry and Computed Clear. FMGC: Holds: Fix for Time/Dist Entry and Computed Clear. FMGC: Holds: Fixed Last Exit behaviour with Extra Fuel less than 0. FMGC: Holds: Fixed Last Exit behaviour with Extra Time less than 0 in UTC mode. FMGC: Holds: Fixed Last Exit behaviour with negative extra time in FMGC TIME mode. FMGC: Holds: Fixes Brackets FMGC: Holds: Fixes TMPY Colours FMGC: Holds: Fixes Title FMGC: Holds: Fuel Dashes Corrected. FMGC: Holds: Hold Distance not calcuated when preds are invalid fixed. FMGC: Holds: If User Entry MIN DEST EFOB then that is used in predence over Extra Fuel for Calcs. FMGC: Holds: LAST EXIT FUEL cannot be below FOB at 1st Wpt FMGC: Holds: Last Exit Min Fuel Func Corrected FMGC: Holds: Last Exit Min Time Func Corrected FMGC: Holds: Manual Entries blocked without FMGC POS. FMGC: Holds: SEC Title FMGC: Holds: SEC WPT Formatting FMGC: Holds: Time Formatting FMGC: Holds: Time entry greater than 9.9 inhibited FMGC: Holds: time/dist below 0 will now give a FORMAT ERROR FMGC: Holds: Last Time Fixed with a User Entry and Computer Min Dest EFOB. FMGC: INIT A: Fix for not Allowed Inputs. FMGC: INIT A: INIT REQ Availability. FMGC: INIT A: Input Handling FMGC: INIT A: Access Winds. FMGC: INIT B: FUEL PLANNING TITLE. FMGC: INIT B: MIN EFOB CALC Corrected. FMGC: INIT B: SEC Title. FMGC: INIT B: Title Position Corrected. FMGC: INIT B: User Entry for ALTN is blocked if no ALTN Dest in FPLN. FMGC: INIT B: Title Fixed. FMGC: INIT B: Final Time Entry Validation FMGC: INIT B: Fix for Input Conditions on RSK1. FMGC: INIT B: Placeholders when units are Lbs. FMGC: INIT B: Unit Weight Selections set in placeholders. FMGC: INIT B: ZFWCG Max CG Corrected (45) FMGC: LL XING functionality added FMGC: Lat Rev: AC Position Invalid S-Pad msg fixed when selecting ppos hold with no fmgc position FMGC: Lat Rev: Corrections to Keyinput Validation to remove ghost pages FMGC: Lat Rev: DEPT WPT shown as LEG_IDENT until Phase is greater than Preflight FMGC: Lat Rev: DISCO Wpt Lat/Long Removed. FMGC: Lat Rev: DISCO Wpts title fixed. FMGC: Lat Rev: Enable Altn Disabled on Manual Wpt. FMGC: Lat Rev: Enable Altn conditions Fixed. FMGC: Lat Rev: FROM Wpts have Lat/Long FMGC: Lat Rev: Hold with FMGC POS Unavail sets S-pad msg. FMGC: Lat Rev: LL XING Position Fixed. FMGC: Lat Rev: Manual Wpts do not have FIX or NEW DEST. FMGC: Lat Rev: NEW DEST Conditions Fixed. FMGC: Lat Rev: NEW DEST Position Fixed. FMGC: Lat Rev: No FMGC Pos Hold inhibit for PPOS wpts only. FMGC: Lat Rev: SEC Co-ords White. FMGC: Lat Rev: Title Position Fixed. FMGC: Lat Rev: MANUAL Waypoint Formatting FMGC: MIN EFOB: Logic Updated. FMGC: NEW DEST based commit should force CL phase FMGC: New Navaid - Title adjustment FMGC: PERF CRZ - Adds Titles to T/D, S/C, S/D Preds. FMGC: PROG REPORT - Fix for EFOB/FOB Dashes being swapped. FMGC: PROG REPORT - Title Location Fixed. FMGC: PROG report page updates FMGC: Preds - Min Dest EFOB fuel calc corrected. FMGC: Prog Report - SAT Only avail from Takeoff Phase FMGC: Prog Report - T WIND Only avail from CRZ. FMGC: Prog Report - Unit Weight Selections set in placeholders. FMGC: RAD NAV Fix for ADF and ILS ID Positions FMGC: RAD NAV VOR ID Alignment. FMGC: RAD NAV Accepts /XXX.X frequencies. FMGC: RAD NAV Cosmetic updates FMGC: RTA: DIST Dashes added & ETT Dashes added FMGC: RTA: DIST Label Position and display conditions FMGC: RTA: ETT and UTC switching fixed FMGC: RTA: Fix for not being able to compute RTA in some circumstances. FMGC: RTA: Managed Speed Mode with no Predictions FMGC: RTA: SEC Formatting FMGC: RTA: SEC Title Corrected. FMGC: RTA: Title Formatting FMGC: RTA: UTC Time Corrected FMGC: RTA: Whole page Formatting FMGC: S-Pad: Fix for A/C Pos invalid amber not populating on offside FMGC FMGC: S-Pad: Fix for TIME TO EXIT Msg. FMGC: S-Pad: Logic for AC Position Invalid Amber fixed. FMGC: S-Pad: Not in Database Corrected FMGC: S-Pad: Adds Time To Exit Check FMGC: S-Pad: AWY/WPT MISMATCH Corrected FMGC: S-pad: Fixes non returning messages for AC POS INVAL. FMGC: SC/TC handling when IP is invalid FMGC: SDY/SID/SDE Collapsing Updated. FMGC: SEC AIRWAYS Page Cosmetic and Functional Differences. FMGC: SEC FPLN: Auto Fill Default CI if Init B filled. FMGC: SEC FPLN: V1 Speed Colour Fixed. FMGC: SEC INIT A: Init Req Avail in all phases. FMGC: SEC INIT B: Title Fixed. FMGC: SEC TO PERF: Disables Uplink FMGC: STR/STY collapsing Updated FMGC: Step Alts - Fix for NO OPTIMAL FMGC: TO PERF Max EO/ACC/THR RED Altitudes. FMGC: TO PERF TO SHIFT with no FROM/TO FMGC: TO PERF Transition Altitude with no FROM/TO FMGC: TP Leg should be treated as a PPOS in Vert/Lat and FPLN Pgs FMGC: TRA - TMPY FPLN Fix FMGC: Updated SEC FPLN formats FMGC: VERT REV: Fix for RTA Availablity. FMGC: VERT REV: Fix for Title Location to avoid SEC clash. FMGC: VERT REV: SEC SPD LIM has RTA Func. FMGC: VERT REV: Corrections to Keyinput Validation to remove ghost pages FMGC: VERT REV: Dest Wpts Fixed. FMGC: VERT REV: RTA/CONT MACH removed from PRI/SEC ALTN Routes FMGC: VERT REV: SEC EFOB/EXTRA Fuel Colour fix. FMGC: VERT REV: SEC Step Alts avail FMGC: VERT REV: SPD LIM - CONST MACH and RTA Avail. FMGC: VERT REV: SPD LIM and DES LIM availability changes. FMGC: VERT REV: Wind Data Avail on Missed Appr Wpts - Fixed FMGC: VERT REV: Cosmetic Issues FMGC: VERT REV: Option Availability FMGC: VERT REV: Title fixed. FMGC: VERT REV: MANUAL Waypoint Formatting FMGC: VERT REV: Title Format. FMGC: VOR CRS - Enabled on Startup FMGC: Fix for fmgc_nd_mora state. FWC F10D: Fix for AFT SMOKE CAB FAN condition FWC F10D: Fix for AFT SMOKE ECAM trigger FWC F10D: Fix for FWD SMOKE CAB FAN condition FWC F10D: Fix for AFT SMOKE CAB FAN Condition FWC F10D: Fix for AFT SMOKE ECAM Trigger FWC F10D: Fix for FWD SMOKE CAB FAN Condition FWC F10D: Fix for HYD-GREEN + YELLOW SYS LO PR FWC F10D: Fix for Improper ATHR OFF ECAM (INVOL) FWC F10D: Fix for Improper RETARD Calls. FWC F10D: Fix for Speeds Not Inserted ECAM FWC F10D: Fix for V1/VR/V2 Disagree ECAM FWC F10D/F9C: ECAM Proc Fixes for GREEN + YELLOW SYS LO PR FWC F9C: Fix for G+Y SYS LO PR FWC F9C: Fix for Speeds Not Inserted ECAM FWC F9C: Fix for V1/VR/V2 Disagree ECAM FWC F10: Missing C/B TRIPPED logicsheets added FWC F10/F9C: AP TCAS related ECAMs and Logic. FWC F10/F9C: Revised C-Chord Logic. FWC F10: ENG1(2) HIGH VIBRATION ECAM fixed FWC All: Fix for STS Reminder. FWC All: Fix for AP1+2 INOP with LGCIU1+2 fault. FWC All: Status Normal timer duration updated to 3s from 5s FWC All: Fix for Status page not displaying "NORMAL" when the page is open and a fault is cleared. Fuel: Fix for Fuel Transfer for 1ACT Config Fuel: Fix for FuelCG Arm calculations with ACTs installed. GCU: Fix for NEO GEN Minimum N2 GCU: NEO LEAP - Gen only connects after Avail Flag is shown GPS: Crash when GPSSAT file is corrupted fixed. GPWS: Inop if LGCIU is faulty. GSX: Cleaner service added to turn around GSX: Fix Crash in Reverse search when Profile has UTF-8 Char in string GSX: Fix for parsing gate number when 0 is in the middle (e.g. 505) GSX: Gate selection fix Hardware: Added Handling for Momentary and Latched IR Buttons. Hardware: Added Missing ECP PB Event. Hardware: Hardware Events for MIP Hardware: Hardware Events for WW Minor Airbus Throttle and PAC-32 Hardware: Simconnect Events added for AIR Hardware: Simconnect Events added for ATASW Hardware: Simconnect Events added for ELEC Hardware: Simconnect Events added for FUEL Hardware: Simconnect Events added for HYD IR: Quick Align Logic Fix. Lights: DOME Light Power Interrupts for AC Source Change Lights: Fix for 2 Tail Nav Lights showing Lights: Corrected Light Positions for Logo and Tail Nav. Lights: Beacon light location updated on top of all models MCDU: Additional Changes to TO PERF Page MCDU: Adjusted Logic for entering a PDB Bearing, to require 3 digits. MCDU: Adjusted Logic for entering a PDB Distance, to require a leading digit. MCDU: Fix SEC TO PERF Size/Colour MCDU: Fix V1/VR/V2 Disagree S-pad Logic. MCDU: Fix for SEC FPN page not opening under some conditions with a custom EO Proc loaded MCDU: Fix for V1/VR/V2 Disagree Message MCDU: Lat Rev - TMPY Fpln > changed. MCDU: NAVAID - Freq Location for VOR/NDB MCDU: NAVAID - Removed FOM for ILS and LOC NAVAIDs. MCDU: New Route - RTE can be saved with no name, and defaults to SRTEn where n is 1-5. MCDU: New Route - Store ACTIVE FPLN Requires a FROM & TO Airport in the ACTIVE FPLN MCDU: New Route - Store SEC FPLN Requires a FROM & TO Airport in the SEC FPLN MCDU: RUNWAY - Changed ILS to LS. MCDU: Various Options: Fixes Cycling of Brake Fan Options MCDU: WPT - Co-ordinates are Large font MCDU: WPT - Title Updated MCDU: RADNAV Accepts /XXX.X frequencies. MCDU: RADNAV Cosmetic updates Model: Updated NEO Cabin. Model: Added ACF cabin D3 door visibility option Model: Corrected NEO Wear Pin Locations. Model: Adds BrakeFans with Covers to option list as well as no Brake fans, and Brake Fans. Model: Adds Strobe Blockers on sharklets ND: ADS-B ONLY Message added. ND: ADS-B Only Targets added. ND: CSTR Alt placement fixed. ND: Fix for ND Redraw ND: Fix for WX radar going outside clip area ND: Symbol Tweaks ND: Wpt CSTR Alt Alignment fixed. ND: WX Radar drawing smoothness improved PFD: Fix for localizer not received on choosing dep rwy Payloads: Revamped Cargo distribution to target - will now attempt to distribute the payload as per the loading guidelines within CG Envelope. Payloads: Fix for Max Num Passengers only (no zones written) in the FltSim Cfg corrupting the payload system Protections: Improved aProt limits during heavyweight turns. SD Display: COND page - Temps displayed in even numbers SD: CRZ Temps rounding correction SEC: Reverse Thrust 1(2) Inhibition with Dual SEC 1+2(1+3) Failure. SEC: GND SPLR Fault status. Sounds: Cabin PA volume increases after first engine start. Sounds: Cabin Power Interrupts for PA. Sounds: Fix for no sounds playing in MSFS 2024 SU4 and beyond when Mute Audio in Background selected in FS options Sounds: Improved Cockpit Wind Sounds. Sounds: Stop Disarmed Doors being played on taxi out in some conditions. Sounds: Fix for touchdown sounds playing in flight Sounds: All sound files bit rate updated, elec sound updates Sounds: PW engine start cabin sounds added TCAS: REDUCE RANGE TA message only shows on ND if TCAS is in TA or TA/RA TCAS: DMC Comparison function updated. Tiller: Updated Turning Rates VC: DU screen tint reduced 50% to allow clearer low brightness settings VC: Fix for Mismatched DU Splashes on FCU VC: Updated DU and Window Glass. VC: glass reflections updated VC: Fix for flickering VC: Improved Trim wheel smoothness. VC: Fixed EMER CANC and STBY NAV guard glass VC: NEO Removes MID CALL button from ACF. VC: Fixed 1ACT Panel. VR: Fixes for OpenXR WHC: Icing build up on cockpit windows with aircraft unpowered Wingflex: Updated Wing Model. Wingflex: Updated Wingflex Physics model. XPDR: save/load state fixed82 points
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For detailed information, please read our blog post here. Flight Sim Labs is pleased to announce the release of v11.0.1.326 for our A321ceo and A321neo series, marking the first update following the PW A321neo release. This is an interim update primarily focused on performance, stability, and refinement, alongside a wide range of targeted system, handling, and visual improvements driven by both internal testing and customer feedback. This update is available now through the Flight Sim Labs Control Center in the Experimental Channel. Performance Improvements A major focus of this release has been improving overall performance through strategic reductions in texture sizes and optimization of both GPU and CPU load, particularly within the cabin and external models. In support of these performance gains, we have introduced a multi-stage cabin and model optimization strategy. Users now have the option to disable performance-impacting cabin items entirely via the Cabin Lite option in the Control Center, significantly reducing VRAM usage when the interior is not required. For external views, we have implemented model-level optimizations that substantially reduce memory and polygon overhead compared to the fully detailed internal cabin representation. At a deeper technical level, we have reduced overall model node counts by intelligently grouping elements that do not require individual nodes, improving rendering efficiency without impacting visual fidelity. Finally, targeted texture resolution reductions have been applied where appropriate, delivering measurable memory savings while preserving overall visual quality. We will, of course, continue to drive further improvements in these areas as required. Handling and Flight Guidance Refinements From a handling perspective, braking behaviour has been refined with updated pedal curves, delivering a more accurate and progressive deceleration feel. A further update is planned to address slow-speed stopping behaviour in the near future. We’ve also resolved several SRS and LOC capture issues on the NEO, improving flight guidance consistency during critical phases of flight. We also have a suite of additional flight-guidance updates currently under validation, which we plan to bring to you in an upcoming release. Systems Enhancements and Fixes This update includes multiple system-level improvements across Engines / FADEC, EIU, DMC, and supporting systems, reflecting both customer feedback and internal validation efforts. We’ve addressed several issues impacting FMGC stability. To support ongoing robustness, the FMGC logging architecture has been redesigned, allowing improved isolation and diagnosis of any future edge-case issues. A Continuing Commitment to our Customers and Products This update is available now via the Experimental channel in the FSLabs Control Center. As always, thank you for your continued feedback and support — it directly shapes the refinement and direction of our development. ------------- A complete update and bug fix list follows for your reading pleasure. Aircraft & Systems A21N: Fix for Speed Runaway A21N: SRS Commanded pitch Fixed. A21N: Pack FCV Delay Corrected A21N: BLEED Supp AirCon Start Corrected. ACP: Fix for PA knob on ACP3 to be turned off ACP: Fix for PA mic pushbutton to work on FO side Animations: Animated blinds now optional through MCDU Options Animations: Fix for Brake Accumulator pressure to be in the green band AOC: Mitigation for BATC CPDLC Ingest error. AOC: Updated SayIntentions Wx endpoints AP TCAS: Inhibition logic improved ATSU: Gate/Landing Latch for ATSU ATSU: Fix for AOC Providers with non sequential Provider IDs Brakes: Improved pedal curves Brakes: Added Messier curve to pedal logic CIDS: Timing updates DMC: Upper ECAM: Revised N2 Rounding logic for PW DC 9.9->9.0->10.0 issue. DMC: NEO Sidestick Cross logic updated DMC: PFD: Sidestick Indicator on PFD requires NLG Compression. DMC: PFD: Fix for the Alt target box going white with GS and GS* now in the PFD Alt tape DMC: PFD: TCAS ARM Priority changed. DMC: ND: Fix for wind arrow turning the long way around DMC: ND: WXR range shortened to 179.9 degrees DMC: ND TCAS: TCAS Messages not overwritten by ATSAW Targets. DMC: ND: Offset data drawing added DMC: Small fix for gear compressed values DRAIMS: Fix for sby logic box inputs ELAC: Lateral logic tweak for NEO Electrics: Potential stability fix for transient drops that cut out sounds as well (APU Fire Test, Eng Master switch crank, Fuel pumps, etc.) Engines: Corrected Engine Load in data Engines: LEAP: Cooling Times Tweaked Engines: PW: Fix for Dual Cooling Slave Engine N2 Rising above 10% during shutdown. Engines: PW: Correct PW N1/N2 Hysteresis during Shutdown. Engines: PW: Updated N2 values FMGC: FG LOC capture and LOC TRACK gains updates FMGC: Holds FM/TCM/HM IB MANUEVER ON SECTOR(3/TEAR) : Geometrical stability improvement. FMGC: FM/TCM ( L/TF OFFSET ) -> Force nearfield calculations to avoid mathematical instabilities in case entries are completely trash. FMGC: LAT REV - STAR Constraints Fixed. FMGC: Crash fix for STEP-related logic FMGC: Exception Protection added for FIX INFO radius check state FMGC: FIX INFO nearfield estimation for TO WPT FMGC: Further code protections added FMGC: INIT B Fix for Trip Time with ETT FMGC: RTA - ETT reset on FMGC reset FMGC: Normalized TPP Scheduler, added task/queue and task pool for improved threading FMGC: Wind table unwind is now internally asynchronous with task cancellation in place Lights: Updated Dome Light Brightness MCDU: Hold -> Can Insert Crs without aligned. Payloads: Fix for Cargo not loading completely ROW/ROP: Switch Forced to Dry. Save/Load: lat/lon precision improved ServoControl: Fix for Spoilers popping up during Engine start Sounds: Fix for not muting sounds when sim in background, if MSFS option is checked SRV: ROPS2 - ND RWY Status Logic Updated to account for Autobrakes. TCAS: Fix for non-ASCII chars showing TCAS: TA Only below 890ft on Arr, and below 1110ft on Departure. External Model: Cabin Lite version: Further optimization removing uneeded galleys and overhead bins Cabin N/NX updated: Atlas Container texture fix N cabin Premium seats IFE screens fixed Seat model texture color improvements NX Fuselage Model Updates: Fwd Entrance Area Texture Fix Door 3R Modeling fix Cargo Door Actuators fix Cockpit window glass color modified for MSFS 2020. Exterior seats model LODded to reduce polygon and texture usage Wings: Wicks and fairing logic updated for NEO vs CEO VC: Dual Cooling button no longer masked in FSL-style interactions PW Engines: Oil Door Latches, Blades improved. Blade and Spinner Lighting issues fixed. Top decal positioning fixed. Liveries New: FFT: N610FR, N642FR, N645FR (NEO PW) FIN: OH-LZL (IAE SL) Updated: AEE: SX-NAD, SX-NAM ANA: JA133A BAW: All NEOs CFG: All NEOs EIN: All NEOs FIN: OH-LZR, OH-LZF HKE: B-KKL KAL: HL8509, HL8557 KLM: PH-AXA TSC: C-GOKH VLG: EC-NYE, EC-NYF WZZ: All NEOs64 points
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Hello everyone! We wanted to share a brief update and clarify a few points that have come up frequently in recent discussions. We appreciate the growing anticipation for our next update to our A321-Neo product line, including the Pratt & Whitney engine variant, and we understand why many of you are eager for clearer information. Development and testing are ongoing, but a combination of technical challenges and continued changes introduced through MSFS 2024 Service Updates have required additional work and validation time. At the same time, we’re actively supporting both MSFS 2020 and MSFS 2024, while also laying the groundwork for a future, fully MSFS 2024–integrated product line. Maintaining compatibility across both platforms means that changes on one side often need to be carefully evaluated and tested on the other. While this inevitably adds complexity, it’s important to us that customers on both platforms receive stable and consistent updates. Because of this, we prefer to resolve issues thoroughly before release rather than pushing updates out prematurely and addressing problems afterward. We’d also like to set expectations around timing: we do not expect to release a major update before Christmas, as releasing close to the holidays can place unnecessary strain on our QA and support teams, and we want to ensure that when an update does ship, we’re fully available to support it properly. Development and testing will continue over this period, and we’ll share further information once we’re confident about timing. As always, we genuinely appreciate the patience, passion, and feedback from our community – and we remain committed to communicating openly as development continues. With the holidays approaching, we’d also like to take a moment to wish everyone a peaceful and enjoyable festive season! As a way of thanking you for your continued support, we’d like to share a few in-development preview screenshots from current work-in-progress builds, to give a visual snapshot of ongoing development. Please head to our web site blog here to view them!48 points
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We are excited to announce the release of v11.0.1.309 for our A321ceo and A321neo series – a comprehensive interim update focused on stability, visual performance, and real-world handling accuracy that continues our dedication to delivering the highest standards of realism, performance, and simulation fidelity. One of the primary goals of this interim release is to improve performance and VRAM usage, particularly for users running in high-resolution or multi-monitor setups. This optimization helps ensure smoother performance and better headroom in memory-constrained environments, especially when flying complex approaches or in dense scenery areas. We’ve also addressed several critical crash-to-desktop (CTD) issues, including those triggered by aircraft reloads and specific TCAS traffic situations. These changes improve the robustness of the simulation, making it more reliable across extended flights and varied operating conditions. From a handling perspective, we’ve worked closely with airline partners and pilot feedback to correct an issue affecting yaw behavior during the landing roll, and have retuned brake effectiveness based on measured stopping distances from real-world A321 aircraft. These refinements offer a more authentic feel when decelerating after touchdown and enhance the overall realism of landing dynamics. Alongside these improvements, this update also brings enhancements across a wide range of systems, including FMGC protections, NEO engine logic, ROPS behavior, and various smaller fixes to increase system fidelity and usability. For the complete list of fixes and additions that form this update, now accessible via the Experimental channel in the FSLabs Control Center, please go to our News post here. As always, thank you for your continued support!39 points
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First and foremost, a huge thank you to our incredible community. The excitement and enthusiasm surrounding the release of our A321neo has absolutely blown us away. From the moment we launched, your support, your feedback, and your passion for high-fidelity flight simulation have made all the hard work worthwhile. We’ve thoroughly enjoyed reading your comments, seeing your screenshots, and hearing about your first flights with the A321neo. Whether you’re cruising high above the clouds or mastering complex approaches, knowing that you’re enjoying the aircraft as much as we enjoyed building it is incredibly rewarding for the whole team. Your words of encouragement, detailed reviews, and thoughtful suggestions have meant the world to us – thank you. Of course, we’ve also been listening very closely to your feedback. As with any major release, there are always areas where improvements can be made, and we are committed to addressing them swiftly and thoughtfully. Since launch, we’ve been prioritizing the most pressing issues based on what the community has highlighted. We’re pleased to say that several key updates are already in the works – with fixes and enhancements aimed at delivering an even smoother and more immersive flying experience. Our goal has always been to build simulations that strike the perfect balance between authenticity, performance, and usability. Your input plays a critical role in helping us achieve that. Whether it’s small visual tweaks, fine-tuning systems, or broader usability improvements, your feedback guides our development efforts – and will continue to do so moving forward. For the complete list of fixes and additions that form this update, now accessible via the Experimental as well as the Public channel in the FSLabs Control Center, please go to our News post here. As always, thank you for your continued support!38 points
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We’ve just released version 11.0.1.302 of our A321ceo for MSFS, bringing the long-waited compatibility with both MSFS 2020 and MSFS 2024, further refinements and enhancements based on your feedback. This update focuses on performance improvements, system fixes, and additional polish to ensure the most immersive experience possible in both MSFS2020 and MSFS2024 (Sim Update 2 and above). If you're flying the A321ceo, you’ll want to check out what’s new! Full details available in our latest blog post: 11.0.1.302 release of the A321ceo. : As always, thank you for your continued support and feedback!37 points
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Introducing Our A321neo: Now Available! We're incredibly proud to unveil our most ambitious aircraft release yet - the A321neo, meticulously crafted to deliver a next-level experience in Microsoft Flight Simulator. From the detailed flight dynamics and advanced cockpit systems to enhanced visual fidelity and immersive audio design, this release reflects our passion for aviation and dedication to sim realism. Whether you're flying short hops or stretching its range across continents, the A321neo is built to impress - with a deep attention to every operational nuance. Read the full story and get behind the scenes: https://www.flightsimlabs.com/index.php/out-now-a321neo/ Fly the future. Fly the Neo.35 points
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For detailed information, please read our blog post here. Flight Sim Labs is pleased to announce the release of v11.0.1.330 for our A321ceo and A321neo series, a hot-fix update which also brings compatibility with MSFS 2024 SU5 beta. This is a new interim update primarily focused on stability and refinement. This update is available now through the Flight Sim Labs Control Center. Low-speed Braking action Refinements The previous update included refined braking behaviour with updated pedal curves, delivering a more accurate and progressive deceleration feel. As promised in our previous blog post, this update introduces new slow-speed stopping behaviour with reworked brake controls which should now feel a lot more natural to the user at speeds below 5kts and until stopping. We also have a wider suite of additional flight-guidance and handling updates currently under validation, which we plan to bring to you in an upcoming release. Systems Enhancements and Fixes This update continues on the previously introduced system-level improvements on the DMC and supporting systems, reflecting both customer feedback and internal validation efforts. We’ve also addressed two issues impacting FMGC stability, and we expanded the logging architecture to allow improved isolation and diagnosis of any future edge-case issues. We also fixed a rare crash that occurred when switching from a NEO to a CEO aircraft within the same simulator session. Alongside these enhancements, we added extra logic for compatibility with MSFS 2024 Service Update 5 beta, as there were changes made impacting users who purchased the MS Store version. A Continuing Commitment to our Customers and Products This update is available now via the Experimental channel in the FSLabs Control Center. As always, thank you for your continued feedback and support — it directly shapes the refinement and direction of our development. Change Log Systems: MSFS 2024 SU5b2: MS Store version now Loads correctly General: Crash when changing model types in the same session Brakes - Reworked Brake Control for low-speed stopping. (below 5kt) PFD - WHITE ALT SEL Conditions fixed PFD - TCAS ARMED Flickering Potentially fixed. PFD - SET MANAGED SPD Fixed. FM - Fix for FMGC Dumping when pressing managed descent with a non-executed OPT STEP ALT in. FM - Fix for FMGC Infinite Loop with ETP FM - LMax Limited to (1) LastSegment only (2) to LastSegment.Length FWC - Fix for GEN 1 EMER LINE missing logicsheets Model: Fix for Wing Decal Updated fallback door decals.27 points
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We are happy to announce the release of v11.0.1.310 for our A321ceo and A321neo series – a small interim update focused on stability, visual performance, and enhancements. The primary goal of this interim release is to improve stability, mainly related to some crashes that were related to TCAS code. This update also corrects a typographical error in the aircraft.cfg file which caused the aircraft to be incorrectly allowed to be used as AI traffic sometimes, causing extra load on the simulator, thus helping ensure smoother performance and better headroom in memory-constrained environments, especially when flying complex approaches or in dense scenery areas. From a handling perspective, we’ve fine-tuned autobrake distance handling and have corrected an issue with brakes ‘grabbing’ on touchdown under some circumstances. These refinements continue to extend the authentic feel when decelerating after touchdown and enhance the overall realism of landing dynamics. Alongside these improvements, we are continuing to extend hardware compatibility across overhead and pedestal panels so events can be used in Mobiflight or other similar add-ons. For the complete list of fixes and additions that form this update, now accessible via both the Experimental as well as the Public channel in the FSLabs Control Center, please go to our News post here. As always, thank you for your continued support!27 points
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We are excited to announce the release of v11.0.1.313 for our A321ceo and A321neo series – another very small interim update focused on stability. The primary goal of this interim release is to address a few stability issues mainly when traffic add-ons inject AI traffic to the sim. The update is now accessible via the Experimental and Public channels in the FSLabs Control Center. As always, thank you for your continued support! (and thank you to those of you who volunteered to test this stability release by hand! )23 points
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We’ve just released version 11.0.1.303 of our A321ceo for MSFS to the Experimental Channel, bringing the long-waited compatibility with both MSFS 2020 and MSFS 2024, further refinements and enhancements based on your feedback. This update focuses on performance improvements, system fixes, and additional polish to ensure the most immersive experience possible in both MSFS2020 and MSFS2024 (Sim Update 2 and above). If you're flying the A321ceo, you’ll want to check out what’s new! Full details available in our latest blog post: 11.0.1.303 release of the A321ceo. As always, thank you for your continued support and feedback!21 points
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Good. We need some time to complete internal testing and ensure all is well - so give us a few days .20 points
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Dear FSL team, First of all, I would like to take this opportunity to thank you for your hard work. As I said many times before, I was so happy to see FSL return to MSFS, even more so with the 321neo and the bright perspective of the rest of the product line that we all knew on P3D. I purchased every single copy, but the Concorde (I'm still waiting for the MSFS version !! ). I would also like to thank Lefteris for taking the time to exchange on many occasion with me, I really appreciated you taking the time to consider my e-mails and requests. /!\ DISCLAIMER /!\ I'm an active type rated pilot working for a EU company but flying all around the globe for various clients. I fly mostly the 320, 321s CFMs and/or IAE. I never flew a NEO version. That being said, I can be wrong, I don't have the pretention to know everything, even though I study a lot and fly the airplane daily. Please feel free to check and correct me. As a simmer, I have 15 years of experience flying various Airbus lines, I was beta tester for the Aerosoft Airbus product line (before the 330), I closely work with brands of industry as I create content for the french community with the name "PilotJeff" and I did 50ish flights since the FSL product line was introduced to MSFS. The A321 flies a little bit differently than the A320 and 319 IRL. Due to it's long fuselage, specific attention is given to tailstrike awarness on take off and landing, therefore pilots adapat their manual flying technique. The optimum takeoff flaps is 2 as on all Airbus and it has a nose heavy tendency especially on landing. Down to business... I'd like to start with positives. In my opinion, this is the best Airbus A320 family experience since P3D. Fenix is behing, iniBuilds is behind (due to Microsoft/asobo limitations) and FBW is doing pretty good but it's not comparable to a payware addon with 10/15 years of development. FBW is very good, I think you can add a little more delay but overall very nice, I could do the exact same movement as in the real aircraft, and the aircraft behavior was doing was I was expecting. Performance calculation are very good. I did comparision with FlySmart and it was close. Simbrief tends to load the aircraft the same way whereas IRL we would put as much as we can in the back. The integration of GSX and the use of ATSU for ALL communications including GSX, ground, ATC is amazing ! This is what I use everyday, we go many times in ATSU, the EFB isn't loaded with 100 apps. The fact that it's all in the FMS was a brilliant idea from P3D days. Amazing ! Sounds are in my opinion great, even though you don't hear much in the 321 cockpit. Cabin packaged and the possibility to do PAs is a very cool feature, though useless, but cool, I love it ! It's great for practice haha ! System depth is amazing, I was able to try and reproduce many different behavior on Elec, HYD, ENG, PRESS and the behavior of the aircraft is spot on. Same for the FMS, some stuff might be missing but overall better than anything I've seen. Techlog feature. Well when you though you could escape every day's troubles, FSL kicks you in the b*lls... Amazing feature, I love having the random MEL/CDLs and practice some spurious ECAMs. Probably the best feature that you've added so far ! Effects like St.Elmos, bugs etc... really adds a dimension Braking system : although I find the brakes to be not very linear, the temperature simulation is very precise. I'm right footed and it's all the time the side with the hottest brakes, just like in real-life ! Taxiing is also very good. I use IIDB tiller and it's amazing how smooth and NOT linear as the FCOM demonstrates. Very good job ! CB can be triggered, not all of course, but a lot of them ! Amazing ! What I have found (latest revision, MSFS 2024) : Logo light shows only a bright light circle around the led light, but that's it. No projection on the Engines/Wings Missing DME information when using LS on an ILS On takeoff Transition from Ground Law to Flight Law is a little aggressive (over 10° of pitch) On landing, the nose has a tendency to crash on the runway. IRL it has the same tendency but you can fly it a little to smoothen it. In the sim, impossible, I have to really apply a lot of backpressure. Pitch Wheel in flight changes position almost instantly when changing the THS position. I couldn't feel anything flying the aircraft so it might be the animation. 3D modeling of the cockpit glareshield from the inside has wrong proportion. On that side Fenix did an amazing job. You can see it but the size of the Vents. Same goes for the nose, I see a pale white nose when flying a KLM livery Cockpit door overhead panel not lighting when doing the ANN LT test for the Door test Manual braking could be a little more linear I'll run some more test in the future and will continue this post of course. Once again thank you for your work FSL team, hopefully you're preparing to offer us a bright future full of FSL products. I wish you nothing more than the success you deserve. Sincerely, Jeff15 points
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We are working on it. We expect more news sometime after SU2 goes stable (out of beta). Thanks!13 points
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Hello everyone, It’s really great to see FSLabs making a comeback with the A321, and soon the NEO version as well. I truly hope it will be an excellent aircraft. But I’m here to ask about the A330-300 for MSFS2020. Every day, I check here hoping to find news about the A330, but so far I haven’t seen any definite confirmation that you’re working on it. The aircraft is truly underrepresented in MSFS2020, and the versions available from other developers, even those on 24, don’t really meet expectations. We’re looking forward to an A330 at FSLabs quality. I truly hope FSLabs takes into consideration all the simmers who have been eagerly waiting and asking about the A330. There have been many comments and questions, and it would really mean a lot to the community to receive a clear and honest response regarding whether the A330 is part of your plans or not. We’re genuinely looking forward to it, and thank you for your continued hard work.10 points
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Can we all calm down a little please… As stated many times in the past, FSLabs are always quiet when it comes to roadmaps and having seen both sides of the process, I can understand why. As soon as you say “soon”, “near future” or indeed give a time frame, people want to hold you to that even if they say they won’t. Things can hit bumps in the road like Microsoft updates that break things etc and it can be impossible to stick with the time you’ve given, leading to disappointment and criticism. It is also possible that in time, plans can change and FSLabs are a business that must need revenue to keep going like every other business on the planet. I have no knowledge of the business or indeed the sales side of any add-on creating company, including FSLabs but it seems to me you would need to adapt your plans based on the market in order to survive. Whether us Concorde fans like it or not, she is an acquired taste that not everyone in flightsim land likes, which echoes the real aircraft both in political and even airline circles. This means we might have to be more patient in order to show how good she is. Airbus wouldn’t exist had Concorde not been built but in my opinion the company might not exist if they hadn’t forced her grounding either, because she did require a lot of resources to keep her going. She’s an aircraft that causes this kind of paradox unfortunately. It is no different in flightsim land. While I understand people wanting information, I’ve witnessed this same sequence before in the lead up to the P3D version, and all that starts is a constant cycle of people wanting more information even when they initially said they’d just be happy with a snippet. History repeats. At the end of the day I have no more info on if/when/what than any of the rest of you, and I’m pleased to see that the aircraft still garners such discussion but FSLabs will tell people things when they are good and ready and not before. Constant asking generally has no effect. I’d far rather see discussion on the types of things people would like to see from an MSFS based version (without comparison with the current one!) but it could really only be those of us who operate MSFS and know its capabilities I suppose that could contribute to that. As someone tries to link responses to me personally these days, I’ll say this: I only have P3D installed because of Concorde. I do all other flying in MSFS because it’s more stable, looks a million times better no matter what altitude I’m at (apart from at night!) and I feel it is more immersive. It makes P3D look like the original Concorde simulator at Filton in the late 1970s with its camera tracking over the huge model to provide the external views in fact! I’m happy to put up with this as long as I can fly Concorde but I really hope one day in the future I’ll be able to permanently delete P3D and fly around the MSFS world at 1000mph! Those who still want to fly her in P3D because that’s what they like and are used to, great! I’m not saying everyone has to switch sims and no starting comparisons please… For now, look at the news and announcements and take what you can from them. I’m sure when/if there’s news, we’ll all hear about it.10 points
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Small update- We've found a couple issues that we're working on to fix. I know we'd like to have the update in your hands, but we need a bit more time to get it done. Apologies for the delay, SU2 is quite a major update and there a a few things that are different from 2020, even though this is a compatibility update, rather than an all-new model. I really feel for the Asobo developers who have not just one, but all the different development houses to deal with, with so many different requests and ways to do things... .10 points
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As long as you don't see us say something different in later announcements, you should assume that the earlier ones still hold true (yes, that's about all I am going to say on this topic for now, apologies if I sound like a broken record, I understand how it may seem!) The PW engines are getting closer to release however... and that has us all very excited! Along with some very cool stuff that will come with that update!9 points
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Hi everyone, As a hobby writer for simFlight.de, I’m always looking to try something new. Recently I realized that the FSLabs A321neo is perfect for a different kind of review which goes beyond the usual feature rundown. In my latest article, I fully stepped into the role of a Eurowings pilot and completed an entire flight from start to finish using the A321neo. Thanks to immersive features like MEL with TechLog, ACARS, a superb GSX integration and many more things, I was able to really focus on the operational side of the flight and simulate the entire experience as realistically as possible. You can find the text here: https://www.simflight.de/2025/07/05/fslabs-a321neo-im-taeglichen-einsatz-ein-flugbericht-nach-ibiza/ (Note that this post is in German. An English version should hopefully follow soon on simFlight.com) A big thank you to FSLabs for this fantastic add-on and I can’t wait for the PW engines to arrive!9 points
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Soooo now that NEO is out of the way does this mean we can go back on focusing on the TRUE flagship of FsLabs please?9 points
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I'll be honest: at first, I was hesitant to buy it FSLabs products. Hearing of the controversy regarding the Malware stuff made me hold back at first, but after talking to a few users who've been lifelong users of FSL Products and hearing their opinions on it I decided to give it a shot. And boy am I glad I did. There have been a few problems with liveries not being there (which turned out to be my own stupidity with addon linker) and the FSDT installer starting literally ever time I did the slightest change in the CC. However the staff at FSL is insanely good from what I can tell and they've been able to help me with pretty much any issue I had so far. Jumping into the plane I was greeted by a pretty good looking cockpit (the glareshield could use some work tho). The sounds are also very good and oh boy do I love the systems. It doesnt handle like a paperplane or a brick it's very in depth. The AOC menu is the best I've seen with any 3rd part dev and I love the way You guys integrated GSX into there flawlessly. Having a Flightlog in the EFB and being able to save fuel for the next flight is also really good. Performance wise there's been a few things I've already mentioned in a few other posts and I am certain there will be fixes for this sooner or later. Livery suggestions are pretty useless as any livery I suggest has already been made lol (for the love of god please drop the PW.) I am kinda lacking a discord server from FSL but thats another topic All in all: I am very happy with the product and can't wait to see where the Neo will be in the future. Enough said, my copilot is yelling at me because virtual pax are waiting8 points
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Having spent many hours with FSLabs in P3D and now being a user of MSFS2020 and the Fenix A320, I am naturally excited about FSLabs' offerings. However, I'm always keen to research aircraft before purchasing and one of the best ways to get a 'feel' for a product before buying is to read the associated forums. Why then, do FSLabs insist on restricting read access to their forums for aircraft I have not yet purchased? I mean, I cannot even read posts without getting the "You do not have permission to view this content." message. I'm not even asking to make posts or ask questions. I just want to view the content. So, why can I not access them? It doesn't feel very friendly or inviting and is certainly putting me off making a purchase...8 points
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Apparently, Gonçalo has a specific way of expressing his feelings towards our products and it is a rather emotional one - more so than others. While the tone used should bother me, ordinarily, I will take it as a passionate cry / request for improvement, which we're trying our damnest to achieve. While we've made great strides in some categories, we're still working hard to improve others and we hope that as time goes by, with all the updates that we keep pushing out, people are going to realize that, ABOVE ALL, we're simmers at heart - and passionate as well. So - yes, while Gonçalo might come across as a moaner (in 14 of his 14 posts ), he did support us by buying BOTH our MSFS products, which says a LOT MORE than some other people who choose to come in over the years and simply offer holier-than-thou soapbox opinions. Thank you, Gonçalo . - Really.8 points
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"Barely any upgrades"? That’s a bit unfair. The CEO has seen significant improvements: a working weather radar, ROPS/ROW, updated engine and cockpit sounds, continuous stability and system updates, refined ELAC logic, and flight performance model tweaks. Not to mention updates to the FWC for the SL variants, ground handling and even support for MSFS 2024. On top of that, the A321 CEO is currently undergoing a refactor to align it with the latest MSFS 2024 SDK. As with all our previous updates to the A321 CEO, this will be provided at no additional cost to existing customers. While pricing comparisons are valid discussion points, it’s important to acknowledge the depth of work and continued support going into both variants.8 points
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Hello everyone, We are very excited to be opening invitations to interview additional developers to allow for faster and more streamlined development of our products, current and upcoming. If you have the requisite experience and want to join our development team, we are looking for the following in a 3d modeler: (required) experience with Blender (later versions desired) (required) experience with Substance Painter and Photoshop experience with Microsoft Flight Simulator 2020/2024 modeling SDKs familiarity with aircraft / avionics / navigation If you believe you are a good fit for our team and wish to join us, please send your qualifications (a CV / resume is ideal) together with a paragraph or two as an informal cover letter to jobs (at) flightsimlabs (dot) com. Thank you!8 points
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As I said on Tuesday, as soon as those last remaining snags are resolved . Apologies for the delay!8 points
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Dear community, I’m fairly new to the FSLabs family, but I’m already really enjoying the experience. The idea of flying the A321neo properly is especially exciting for me, as I’m a big fan of some of its more unique features. It’s also a nice change of pace from the Fenix, which I fly regularly and which never fails to put a smile on my face. I really understand that current SU4 performance for s o m e users (me included) is abysmal but that's alright - I see the potential. I was wondering whether the team might consider doing a small introduction at some point—maybe a few short portraits of the developers or a quick look behind the scenes. Nothing big or time-consuming, just something to help the community get to know the people and processes a little better. I completely understand that you may not have the bandwidth to post frequent status updates, but I also find myself thinking: you likely have internal logs of your weekly or monthly progress on the PW update. Would it be feasible to feed those into an AI assistant to generate a brief weekly summary for the community? Absolutely no pressure, and I don’t want to come across as demanding or patronising—just expressing genuine curiosity and interest. Thanks a lot, and wishing everyone a great day! — Claas7 points
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This is actually long overdue, but better late than never!!! I ran the FSLabs for the first time in 2019. Many great flights have passed since then. Roughly estimated, I've logged around 2,500 hours with the FSLabs to date. Unfortunately, I couldn't resist and, like so many others, switched to MSFS2020, because the P3D era was still over. Then came the long wait, and I had to switch to the Fenix to continue flying Airbus properly in MSFS. It's also a really great aircraft, with which I can experience many interesting features, but I always missed some things from the FSLabs. Now it's finally here, and it's a lot of fun again. Whether it's NEO, CEO, SL, or WTF. In November 2024, I was in the full flight simulator in Berlin, and I was amazed at how close the FSLabs actually is to the real thing. I can recommend everyone to try something like this! Perhaps a little message to all the new FSLabs pilots who have just started with the NEO. Please take some more time with the Airbus and read the excellent documentation. It's incredibly helpful and will definitely help you progress. Otherwise, I can highly recommend BB711. He also regularly streams on FSLabs, and you can learn a lot from him, just like I did. All that remains for me to say is a heartfelt thank you to the entire FSLabs team. Your enthusiasm, dedication, and passion, as well as your patience in answering all the community's questions, are boundless. Keep up the good work, because for me, MSFS 2020 and 24 would be worth only half as much without the A321! Stay healthy and take care! Stefan7 points
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Hey all! I also want to say thanks! Thanks for this great aircraft and level of detail. No addon for the flight simulator feels so immersive like yours does. Not the Fenix and nothing from pmdg. Also huge thanks to customer support who helped me get the addon working even though my exe.xml was broken and nothing from fslabs. That also fixed some of my other problems i had with different addons. Cant wait to see more of your work! a340 or a350 would be amazing. Cheers!7 points
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HI, As a long standing fan and supporter of FSLabs, (from the FSX days) I am extremely disappointed at the discount offer for the NEO having purchased the CEO. Unless I have done something wrong, that's a discount offer of a mere £9.75? Really? Before discount, to purchase both aircraft currently totals an eye watering £129.90. With my discount I will pay £120.15. I am sorry, but this really is pushing loyalty to the extreme. Of course we all recognise the true Study Level of FSLabs products. However, this pricing is significantly above what we are seeing elsewhere in MSFS. I really hope I am wrong, otherwise there will be no FSLabs Neo in my hangar sadly. Regards, Keith Giannoni7 points
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Regarding FSLabs on MSFS 2024, it's time to step things up. At some point, progress needs to happen — it’s simply not acceptable that, in 2025, there is still zero official communication. There is no Discord server, no updates, no roadmap, and almost no interaction with the community. It’s frustrating for those of us who have supported the brand for years. Things need to evolve. The industry has moved forward, the competition is strong (Fenix, PMDG, etc.), and staying silent this long is not a viable strategy anymore. We’re waiting for something concrete: clear communication, transparency, and especially news about compatibility with MSFS 2024.7 points
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We are in the testing process - there's a couple snags we are trying to get around, before we can push to our experimental channel. Once those are done, it'll be out.7 points
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The plan at the moment is to put one under each wing but we are open to suggestions. Whilst we decide, here is one with the "No Engine Option"7 points
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No news is good news, as they say...still, I was hoping for some update regarding Concorde in MSFS. I'll keep waiting and hoping but my fingers are getting tired from being crossed for so long. Took me ages to type this post :D7 points
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Hi Stephen, You are right - its not something I can say however a number of testers are happily using it currently in both sims.7 points
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Hello everyone! It's been a long time since I flew an FSLabs Airbus - yesterday I finally decided to get the A321neo. Today I took it straight to Madeira! So, dear @FSLabs Team, dear all, in other words: I'm back again!6 points
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No window seat!? Oh no! I took my whole tribe to Italy recently, we flew Bristol - Pisa on an EasyJet A321. On the way out, before pushback the captain announced that takeoff was going to be delayed for up to an hour whilst we waited for a slot. He then asked if any children would like to come up to the flight deck and have a look and they’d take questions - which I thought was pretty decent of him. To my amazement nobody took their kids up to have a peek. I’m not sure what this says about modern curiosity or the ubiquity of air travel these days? My eldest son and I decided to take them up on their generous offer and insinuated ourselves onto the flight deck by declaring that like all men we were still eight years old at heart! Very interesting experience; I think they were slightly surprised but appreciative of our questions; ”Where do you think we’ll be at top of decent?” ”Ah, well that depends…” The First officer was 21 and this was his second month on the job. Very nice young man indeed. On the return journey I bagged one of the window seats by pulling grandad rank… Time lapse over the Alps on the way back; I dunno why I bother with an expensive DSLR these days. This was taken using my wife's iphone.6 points
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