Stefan Bradtke Posted February 23, 2016 Posted February 23, 2016 Hello, could it be, that there is a difference between the P3D and FSX Airbus X when making Spotlights? A Friend of me, made a P3D Airbus X Spotlight Config. But if i use the Config in my FSX, the Lights are different. It look like there is a different position of the lights. Best regards Quote
Lefteris Kalamaras Posted February 23, 2016 Posted February 23, 2016 There is a slight position difference when using FSX DX9 as the older shader logic cannot handle pixel shader lighting (as is used in FSX DX10 and P3D's DX11). If you set them up in P3D, they should work the same in FSX DX10. Quote
Stefan Bradtke Posted February 23, 2016 Author Posted February 23, 2016 Thanks for your answer! Quote
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