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Showing results for tags 'lighting'.
Hello, I noticed in the 415 update that there is no longer any cabin night lighting from inside. The cabin looks well lit from the external view, but inside is all dark. Is it supposed to be like this? Also I have tested this with the original shaders as well as tomato shade
Hi, as the title suggests I'm not particularly blown away by the performance of dynamic lighting on my system, that is currently equipped with a GTX 970 and I've "heard" that the 10 series of GTX chips are way better at rendering dynamic lighting. I currently get around 27-30FPS in bad weather scenarios in areas like New York, when flying an approach across the city (using all Drzewiecki NY products) but this drops to single digits at night. I don't really want to do without dynamic lighting and as far as I could gather information, the 1080ti seems to be "the best graphics card" dyn
Could someone with real world A320 experience enlighten us on how the use of the different lighting systems is handeled? Do you leave on the flood lighting during the flight? Is it true that the dome lighting is set to the dimmed position during takeoff, so you don't find yourself in complete darkness in case of a RTO? Would be great to learn when / under which conditions you use which kind of light. Best, Holger
Hi chaps I can't get the nigh lighting to work at all - the panel backlights work ok, but the dome and flood lights have absolutely no effect at the moment. Is there something I'm doing wrong, or something up with DX10? The picture attached is with all of the lights, dome, backlight and flood, all selected on. It's pretty dark in there at the mo! DOn't know what more information to give, really. Cheers, John 2016-8-25_19-42-41-191.BMP 2016-8-25_19-42-56-960.BMP