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Concorde - First Look


Andrew Wilson

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Robin SI0DlAK

AS once caused a lot issues with the A32X. If I remember correctly you had to adjust maximum downdrafts (resp. updrafts) and also not use the "bypass limitations" for thunderstorms because those would make your plane go crazy, there was also the not so smooth transitions that would trigger alpha floors...

Those also happen in MSFS but you cannot tinker in any way with the weather system so you can't fix the issues :rolleyes:

I think "MSFS people" are just very eager to see *ANY* FSLABS product on MSFS since there aren't a lot of options right now (PMDG aircrafts that have less features than their previous iteration on P3D and Fenix struggling to work around the Prosim core)

 

I currently use MSFS and I don't plan on installing P3D again even if I dearly miss the Fslabs A32X. I would instantly buy it if there was some kind of discount for products that you buy for P3D and that will later be released on MSFS but since the platforms are very different, I know that it's asking a lot :D

 

(maybe just watching videos of it will change my mind though :ph34r:)

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Jose Rodrigues
50 minutes ago, Robin SI0DlAK said:

I think "MSFS people" are just very eager to see *ANY* FSLABS product on MSFS since there aren't a lot of options right now

I understand that. What I don't understand is this need to... "evangelise" everyone by seeming to be satisfied only when there are no more Prepar3D users.

Gentlemen: one day I and many others will switch to MSFS but only when that software meets a series of requirements that are not currently met. Until then each one can fly on what they like and what satisfies them the most...

Merry Christmas.

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Nicolas du Perier

Andrew and team,

Thank you so much for this. From a simulation perspective, the visuals and system depth seem spectacular. But equally exciting is the thought that has gone into designing the overall experience, with the new virtual crew and the route planning.

2 questions from me :

- Could you tell us a bit about what to expect on failures ? To really make the most of the tactical planning features.

- Nose lowering : narrow question and I may be alone but changes in nose angle never felt quite right to me in the VC (can’t remember if it was head position or angle) - have there been changes to this ?

Can’t wait for this to come out.

A very merry Christmas to everyone at FsLabs !

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Ray Proudfoot
3 hours ago, Craig Baillie said:

In its current state even the MSFS live weather won’t give accurate conditions in the upper air. Clearly this will have an impact on Concorde’s flight envelope that those striving for realism will notice; unless FSL have found away around that.

That’s not good news given how dependent Concorde is especially in regard to temperature. I really am at a loss to understand why Asobo have not opened the weather SDK for third-party developers. If it’s difficult to inject the same quality of weather that’s a problem for the developers, not Asobo.

And I can still remember an interview given over two years ago when the main man said they would give help to developers. Hmmm.

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Robin SI0DlAK
Quote

That’s not good news given how dependent Concorde is especially in regard to temperature. I really am at a loss to understand why Asobo have not opened the weather SDK for third-party developers. If it’s difficult to inject the same quality of weather that’s a problem for the developers, not Asobo.

And I can still remember an interview given over two years ago when the main man said they would give help to developers. Hmmm.

I believe they work with MeteoBlue and since their business is selling weather models, they don't want to open it up. Custom weather engines could become a thing though.

Anyway, really getting off topic now.

Merry Christmas everyone !

 

 

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Ray Proudfoot
27 minutes ago, Robin SI0DlAK said:

I believe they work with MeteoBlue and since their business is selling weather models, they don't want to open it up. Custom weather engines could become a thing though.

Anyway, really getting off topic now.

Merry Christmas everyone !

Not really off-topic if FSL is going to release a MSFS version. I understand if a deal has been done with MB so why don’t they produce something? There was a dialogue with Asobo and it had to be explained to them why historical weather was important. Don’t hold your breath!

Back to Concorde… it would be very helpful to see how a flight plan is loaded into the new utility and how all the settings are transferred to the aircraft. One for @Lefteris Kalamarasbut after Christmas. :)

Happy Christmas everyone.

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Ray Proudfoot
On 12/23/2022 at 4:12 PM, Andrew Wilson said:

Here’s a shot of G-BOAA flying in the British Airways Negus livery.

Is that livery only available to customers whose first name is Arthur? :D

Young people may not get the joke. ;)

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David Norfolk
On 12/23/2022 at 5:20 PM, Andrew Wilson said:

We are also working on a title for MSFS - the P3D version will be released first. 

Can i just give you my credit card now for the MSFS one? :lol:

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Ugnius Čičiurėnas
1 hour ago, Ray Proudfoot said:

Is that livery only available to customers whose first name is Arthur? :D

Young people may not get the joke. ;)

can you explain this? haha

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On 12/24/2022 at 12:52 AM, Danny Moore said:


Then by all means point me and others in the right direction. I’m sure other would be interested in seeing the FSLabs Concorde in the correct AI livery. Some of us are using FLAi, AIG and FSLTL. What better way to showcase the new bird then for others to see it correctly online.


Sent from my iPhone using Tapatalk

You can pick the fsl Concorde as model matching in the advance settings once it gets released 

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Trevor Graupeter

Having a 63 year old aircraft simulated in high quality in a simulator seems unbelievable. Can't wait to see it

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Can't wait to fly it on MSFS, that's the platform that made me come back to flight simulation after I stopped using FSX a decade ago.

Really hope the delay between P3D release and MSFS release won't be too long.

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hunter thompson
On 12/23/2022 at 10:11 AM, Andrew Wilson said:

@Nikola Jovanovic

Those are planned - we're not sure yet if they will make it into the initial version - but if we can, we will. At the same time, of course, our efforts have to be divided between P3D and MSFS. 

As for the TLA - yes, I'll share some screenshots of the new throttle quadrant next time. However, when using the new virtual crew system - the Flight Engineer has full control over the throttles during any procedure where the TLA bug was used. To elaborate a little; the aircraft is completely integrated with our new planning system, so the virtual crew system knows exactly what procedures you're flying. Whether that be a JFK 31L Canarsie climb, an LHR 09R 2% through HDG 155, or a BGI unrestricted climb. When flying these procedures, the EO and FO are carrying out the exact actions they would have conducted in the real world, meaning all you need to do is focus on flying the procedure. The same logic also applies to the acceleration and deceleration procedures - as the aircraft knows exactly where these are; so the crews run through the correct procedures and callouts (i.e. calling out the time/distance to acceleration). 

It's a very different experience to flying any other Concorde title. 

As for an EFB - I'm very reluctant to add any simulated 'smart devices' to the flight deck. We have, however, worked on something that the crews did have. We'll be sharing details on this as we near release.

will there be a way to turn off the virtual crew system if you want to try to manage everything yourself or is it always on ?

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On 12/23/2022 at 6:11 PM, Andrew Wilson said:

As for an EFB - I'm very reluctant to add any simulated 'smart devices' to the flight deck. We have, however, worked on something that the crews did have. We'll be sharing details on this as we near release.

I would really like to see animated graphics, either on an EFB or an external app, with things like fuel tanks top view, that shows quantity in each tanks, transfer arrow, CG, or engine cutout with all the doors position, temperature, pressure, velocity, on each segments and why not something similar with hydraulic and electric.

Something optional, but it will allow us to better understand how this airplane works.  

 

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Ray Proudfoot
On 12/29/2022 at 3:34 AM, hunter thompson said:

will there be a way to turn off the virtual crew system if you want to try to manage everything yourself or is it always on ?

If it's like the FSX/P3D version most of the VFE options will be enabled by default. You can deselect each according to how you feel controlling that aspect manually. Even after 10 years I leave several options enabled although I do now control the big one - fuel management.

On 12/29/2022 at 10:24 AM, Marcell Csendes said:

Wonder what will be the cost? I guess around 150 like the last time?

You know what they said about people who wanted to buy a Rolls-Royce. If you had to ask the price you couldn't really afford it. ;)

I just hope that when the MSFS version is eventually released there won't be a huge price differential to the P3D version.

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38 minutes ago, Ray Proudfoot said:

I just hope that when the MSFS version is eventually released there won't be a huge price differential to the P3D version.

I hope it will be between 50 to 70 euros, which is the current price of high end addons on MSFS. Over that, the sale number will decrease quite a lot.

That's why the Maddog, the first "high end" addon on MSFS was pushed to release as fast as possible. At over 90 euros, if it was released after the 737 and A320, the sales numbers would have been cut by 4 or 5.

Plus, a lower price would attract new comers who don't know FSL

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2 hours ago, Ben Mathon said:

I hope it will be between 50 to 70 euros, which is the current price of high end addons on MSFS. Over that, the sale number will decrease quite a lot.

That's why the Maddog, the first "high end" addon on MSFS was pushed to release as fast as possible. At over 90 euros, if it was released after the 737 and A320, the sales numbers would have been cut by 4 or 5.

Plus, a lower price would attract new comers who don't know FSL

I'm guessing it will be much higher, reflecting the quality and work put in  ;) 

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22 minutes ago, Larry320 said:

I'm guessing it will be much higher, reflecting the quality and work put in  ;) 

I am sure the quality will be top notch but MSFS market is so much bigger than P3D, you just need to have a look at the Navigraph survey.

If the sticker price is half the P3D price, let's say for exemple 75$, they could sell 5 or 6 times the number they would sell with an addon at 150$, which mean a lot more money.

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Eagerly awaiting the release of the Concorde so that I can finally leave FSX behind and free up (some) drive space.

I have way too many simulators installed in my machine: FSX:SE, P3Dv5, MSFS, XP11 and XP12.

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Ray Proudfoot

I sincerely hope these images are the first of several updates and not our only look. More shots of the FE panel and primary instruments please. Don’t need any more external ones.

And then there’s the planning software and the process of updating the package since this process will be new to those who don’t have the Airbus.

There’s going to be a big learning curve from the FSX version. A gradual learning curve is better than a steep one. ;)

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Andrew Wilson

More previews will come - we've only been back in the office 2 days since posting the previous set. 

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Ray Proudfoot
3 minutes ago, Andrew Wilson said:

More previews will come - we've only been back in the office 2 days since posting the previous set. 

Understood Andrew. In the olden days when I was a lad we resumed work on the 27th and 1 Jan was not a bank holiday. :D
 

Look forward to the next set.

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Alex Pugh
4 hours ago, Ray Proudfoot said:

I sincerely hope these images are the first of several updates and not our only look.

Did you really think for one moment that these were truly the only previews they would share? I appreciate your enthusiasm for this plane but sometimes I read your posts and think, "Dude, come on..."

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Ray Proudfoot
35 minutes ago, Alex Pugh said:

Did you really think for one moment that these were truly the only previews they would share? I appreciate your enthusiasm for this plane but sometimes I read your posts and think, "Dude, come on..."

I have no idea Alex. That’s why I asked the question. Andrew’s screenshots were the first images we’ve seen for a product that’s been years in the making. I’m not privy to the internal thinking of FSL.

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Vladyslav Kostiukov

Dear FSLABS team!

Will Concorde for MSFS have more deeply produced systems than the P3D version?

And is there anything that will not be in the P3D version due to limitations of the old platform?

Thank you!

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Callum McLoughlin
20 hours ago, Ray Proudfoot said:

I have no idea Alex. That’s why I asked the question. Andrew’s screenshots were the first images we’ve seen for a product that’s been years in the making. I’m not privy to the internal thinking of FSL.

Perhaps consider the approach taken with the Airbus releases and extrapolate from there?

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Ray Proudfoot
13 minutes ago, Callum McLoughlin said:

Perhaps consider the approach taken with the Airbus releases and extrapolate from there?

As I don’t own any Airbus that would be difficult.

I’ve just checked the main FSL page and it doesn’t look like it’s been updated since 2020. No hint of the forthcoming 64-bit Concorde. :( Anyone who just visited that page might think FSL was in hibernation. References to Microsoft Flight Simulator in particular are very confusing. Which one?

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Stephen Swan

Can we not all just be excited for the upcoming release? Every thread about Concorde seems to go the same way, little digs at FsLabs, questions that we know can’t be answered or it would cause a world of pain for the developers when dates are missed. Then ultimately the thread ends up getting locked as it’s strayed so far from what should be an exciting thread to read. 

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John Price

Hear, hear. I see Ray’s posts on here and frequently think they can get quite pointed or difficult. I do understand the enthusiasm, as I have to suppress my own immense excitement and impatience for the A320 family and Concorde in MSFS, but FSLabs know what they’re doing. I think it’s fairly obvious what is meant by “Microsoft Flight Simulator”, for example. 

On a different note, I am very much looking forward to seeing more flight deck details, in particular the modelling of some more of the analogue instruments, like the curvature and movement of the ADI. It’s relatively rare we have study-level airliners with fully analogue flight decks in the sim, and I am excited to see what FSL have done elsewhere in the flight deck.

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Will Fibich

For sure, I'm super excited to see a fully blown-up shot of the cockpit. The lighting variations and just the night lighting as a whole made the flight deck look so cozy (and real!). 

 

P.S. Happy new year everyone! 2023 should hopefully bring a great release 

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David Norfolk
On 12/30/2022 at 12:36 PM, Ray Proudfoot said:

I just hope that when the MSFS version is eventually released there won't be a huge price differential to the P3D version.

I wouldn't be surprised if it was. The market in MSFS is alot bigger than P3Ds. We can clearly see that given the cost for aircrafts & sceneries.  i believe the most expensive airliner in MSFS as of now is the MD82 coming in around $80/$90 ( think). Only time will tell 

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Will Fibich
24 minutes ago, David Norfolk said:

I wouldn't be surprised if it was. The market in MSFS is alot bigger than P3Ds. We can clearly see that given the cost for aircrafts & sceneries.  i believe the most expensive airliner in MSFS as of now is the MD82 coming in around $80/$90 ( think). Only time will tell 

Probably depends on the extra labor that will be required for the MSFS version I'd guess. No need to speculate, though, only time will tell. For now, lets enjoy the upcoming previews and release rollout in the near future :D 

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Ben Mathon

Hi team, what kind of delay between P3D and MSFS version do you think is reasonable, couple of month or more than a year?

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Vladyslav Kostiukov
1 hour ago, Ben Mathon said:

Hi team, what kind of delay between P3D and MSFS version do you think is reasonable, couple of month or more than a year?

It's the question I want to ask too)

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Andrew Wilson

More details on our new titles for MSFS will follow after the Concorde release for P3D.

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