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Lefteris Kalamaras

Concorde-X V1.40 Now Available For Fsx and P3D v3.

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Mark Wolpert

I am having trouble downloading the link is an small HTML file ?

Actually I have it working now, it didnt like my downloader and when I switched to the Windows default it worked.

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Ron Hoffmann

The same with the new P3D V3.4, with V.1.36...  I make all the steps, how in Forum.

com.jpg

com111.png

com222.png

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Ron Hoffmann

I m finish... I dont know why...  All new. P3d V3.4 new, new install 1.36 of concorde... Nothing. Take all steps again...Not working!!!

com.jpg

com111.png

com222.png

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Ron Hoffmann

Thx support, for the BIG help.... No answers of my private messages... nothing...  The concorde cost a lot of money, but does not work. I m really disappointed by your support.

 



 
 



 

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Ray Proudfoot

Valen,

The screenshots you have posted don't really help. You need to open Event Viewer, find the error and copy/paste it here.

There is a freeware utility called AppCrashViewer which is even better. You can download it from here. http://www.majorgeeks.com/files/details/appcrashview.html

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Ron Hoffmann

Version=1
EventType=APPCRASH
EventTime=131197352185507858
ReportType=2
Consent=1
UploadTime=131197352186433845
ReportIdentifier=321f04fb-873f-11e6-a634-902b34389337
IntegratorReportIdentifier=7816a036-2327-4b5c-a723-f5ffb1cb13f1
WOW64=1
NsAppName=Prepar3D.exe
Response.BucketId=319459bae5674a5f0e65fee2c83d9334
Response.BucketTable=1
Response.LegacyBucketId=108411982261
Response.type=4
Sig[0].Name=Anwendungsname
Sig[0].Value=Prepar3D.exe
Sig[1].Name=Anwendungsversion
Sig[1].Value=3.4.9.18400
Sig[2].Name=Anwendungszeitstempel
Sig[2].Value=57d9b14e
Sig[3].Name=Fehlermodulname
Sig[3].Value=KERNELBASE.dll
Sig[4].Name=Fehlermodulversion
Sig[4].Value=10.0.10586.589
Sig[5].Name=Fehlermodulzeitstempel
Sig[5].Value=57cf9bf1
Sig[6].Name=Ausnahmecode
Sig[6].Value=c000041d
Sig[7].Name=Ausnahmeoffset
Sig[7].Value=000bdb18
DynamicSig[1].Name=Betriebsystemversion
DynamicSig[1].Value=10.0.10586.2.0.0.768.101
DynamicSig[2].Name=Gebietsschema-ID
DynamicSig[2].Value=1031
DynamicSig[22].Name=Zusatzinformation 1
DynamicSig[22].Value=3846
DynamicSig[23].Name=Zusatzinformation 2
DynamicSig[23].Value=384675e574c8749f27c09c5dde03f2e1
DynamicSig[24].Name=Zusatzinformation 3
DynamicSig[24].Value=feda
DynamicSig[25].Name=Zusatzinformation 4
DynamicSig[25].Value=feda9462da3e5770764bbf17a2e09ad4
UI[2]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\Prepar3D.exe
UI[3]=Prepar3D exe funktioniert nicht mehr
UI[4]=Windows kann online nach einer Lösung für das Problem suchen.
UI[5]=Online nach einer Lösung suchen und das Programm schließen
UI[6]=Später online nach einer Lösung suchen und das Programm schließen
UI[7]=Programm schließen
LoadedModule[0]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\Prepar3D.exe
LoadedModule[1]=C:\WINDOWS\SYSTEM32\ntdll.dll
LoadedModule[2]=C:\WINDOWS\SYSTEM32\KERNEL32.DLL
LoadedModule[3]=C:\WINDOWS\SYSTEM32\KERNELBASE.dll
LoadedModule[4]=C:\WINDOWS\system32\apphelp.dll
LoadedModule[5]=C:\WINDOWS\SYSTEM32\USER32.dll
LoadedModule[6]=C:\WINDOWS\SYSTEM32\GDI32.dll
LoadedModule[7]=C:\WINDOWS\SYSTEM32\ole32.dll
LoadedModule[8]=C:\WINDOWS\SYSTEM32\combase.dll
LoadedModule[9]=C:\WINDOWS\SYSTEM32\msvcrt.dll
LoadedModule[10]=C:\WINDOWS\SYSTEM32\RPCRT4.dll
LoadedModule[11]=C:\WINDOWS\SYSTEM32\SspiCli.dll
LoadedModule[12]=C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
LoadedModule[13]=C:\WINDOWS\SYSTEM32\bcryptPrimitives.dll
LoadedModule[14]=C:\WINDOWS\SYSTEM32\sechost.dll
LoadedModule[15]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\api.dll
LoadedModule[16]=C:\WINDOWS\SYSTEM32\MSVCP120.dll
LoadedModule[17]=C:\WINDOWS\SYSTEM32\MSVCR120.dll
LoadedModule[18]=C:\WINDOWS\SYSTEM32\IMM32.dll
LoadedModule[19]=C:\WINDOWS\SYSTEM32\MSWSOCK.dll
LoadedModule[20]=C:\WINDOWS\SYSTEM32\Cabinet.dll
LoadedModule[21]=C:\WINDOWS\SYSTEM32\WS2_32.dll
LoadedModule[22]=C:\WINDOWS\SYSTEM32\ADVAPI32.dll
LoadedModule[23]=C:\WINDOWS\SYSTEM32\WINHTTP.dll
LoadedModule[24]=C:\WINDOWS\SYSTEM32\SHELL32.dll
LoadedModule[25]=C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.10586.0_none_811bc0006c44242b\COMCTL32.dll
LoadedModule[26]=C:\WINDOWS\SYSTEM32\cfgmgr32.dll
LoadedModule[27]=C:\WINDOWS\SYSTEM32\windows.storage.dll
LoadedModule[28]=C:\WINDOWS\SYSTEM32\WINMM.dll
LoadedModule[29]=C:\WINDOWS\SYSTEM32\VERSION.dll
LoadedModule[30]=C:\WINDOWS\SYSTEM32\shlwapi.dll
LoadedModule[31]=C:\WINDOWS\SYSTEM32\kernel.appcore.dll
LoadedModule[32]=C:\WINDOWS\SYSTEM32\shcore.dll
LoadedModule[33]=C:\WINDOWS\SYSTEM32\powrprof.dll
LoadedModule[34]=C:\WINDOWS\SYSTEM32\profapi.dll
LoadedModule[35]=C:\WINDOWS\SYSTEM32\WINMMBASE.dll
LoadedModule[36]=C:\WINDOWS\SYSTEM32\CRYPT32.dll
LoadedModule[37]=C:\WINDOWS\SYSTEM32\MSASN1.dll
LoadedModule[38]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\acontain.dll
LoadedModule[39]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\ai_player.dll
LoadedModule[40]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\atc.dll
LoadedModule[41]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\controls.dll
LoadedModule[42]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\demo.dll
LoadedModule[43]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\DIS.dll
LoadedModule[44]=C:\WINDOWS\SYSTEM32\SETUPAPI.dll
LoadedModule[45]=C:\WINDOWS\SYSTEM32\OLEAUT32.dll
LoadedModule[46]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\facilities.dll
LoadedModule[47]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\fe.dll
LoadedModule[48]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\flight.dll
LoadedModule[49]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\fs-traffic.dll
LoadedModule[50]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\g2d.dll
LoadedModule[51]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\g3d.dll
LoadedModule[52]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\gps.dll
LoadedModule[53]=C:\WINDOWS\SYSTEM32\WLDAP32.dll
LoadedModule[54]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\livingwater.dll
LoadedModule[55]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\main.dll
LoadedModule[56]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\menus.dll
LoadedModule[57]=C:\WINDOWS\SYSTEM32\COMDLG32.dll
LoadedModule[58]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\multiplayer.dll
LoadedModule[59]=C:\WINDOWS\SYSTEM32\FirewallAPI.dll
LoadedModule[60]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\pdk.dll
LoadedModule[61]=C:\WINDOWS\SYSTEM32\NETAPI32.dll
LoadedModule[62]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\sim1.dll
LoadedModule[63]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\panels.dll
LoadedModule[64]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\simscheduler.dll
LoadedModule[65]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\simprop.dll
LoadedModule[66]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\sound.dll
LoadedModule[67]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\symmap.dll
LoadedModule[68]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\util.dll
LoadedModule[69]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\terrain.dll
LoadedModule[70]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\visualfx.dll
LoadedModule[71]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\weather.dll
LoadedModule[72]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\window.dll
LoadedModule[73]=C:\WINDOWS\SYSTEM32\HID.DLL
LoadedModule[74]=C:\WINDOWS\SYSTEM32\DINPUT8.dll
LoadedModule[75]=C:\WINDOWS\SYSTEM32\USERENV.dll
LoadedModule[76]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\mplEasyBlendSDKDX11.dll
LoadedModule[77]=C:\WINDOWS\SYSTEM32\MFReadWrite.dll
LoadedModule[78]=C:\WINDOWS\SYSTEM32\MFPlat.DLL
LoadedModule[79]=C:\WINDOWS\SYSTEM32\dxgi.dll
LoadedModule[80]=C:\WINDOWS\SYSTEM32\d3d11.dll
LoadedModule[81]=C:\WINDOWS\SYSTEM32\d3d9.dll
LoadedModule[82]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\D3DCOMPILER_47.dll
LoadedModule[83]=C:\WINDOWS\SYSTEM32\OPENGL32.dll
LoadedModule[84]=C:\WINDOWS\SYSTEM32\GLU32.dll
LoadedModule[85]=C:\WINDOWS\SYSTEM32\d3dx9_43.dll
LoadedModule[86]=C:\WINDOWS\SYSTEM32\d3dx11_43.dll
LoadedModule[87]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\d3dcsx_47.dll
LoadedModule[88]=C:\WINDOWS\SYSTEM32\DSOUND.dll
LoadedModule[89]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\audiere.dll
LoadedModule[90]=C:\WINDOWS\SYSTEM32\MSACM32.dll
LoadedModule[91]=C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
LoadedModule[92]=C:\WINDOWS\SYSTEM32\dwmapi.dll
LoadedModule[93]=C:\WINDOWS\SYSTEM32\DAVHLPR.DLL
LoadedModule[94]=C:\WINDOWS\SYSTEM32\opengl32_.DLL
LoadedModule[95]=C:\WINDOWS\SYSTEM32\dxgi_.DLL
LoadedModule[96]=C:\WINDOWS\SYSTEM32\DDRAW.dll
LoadedModule[97]=C:\WINDOWS\SYSTEM32\DCIMAN32.dll
LoadedModule[98]=C:\WINDOWS\SYSTEM32\fwbase.dll
LoadedModule[99]=C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
LoadedModule[100]=F:\Programme (86)\ImmersonDisplayPro\Immersive Display PRO\WSupport32.dll
LoadedModule[101]=C:\WINDOWS\SYSTEM32\SHFolder.dll
LoadedModule[102]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\language.dll
LoadedModule[103]=C:\WINDOWS\system32\uxtheme.dll
LoadedModule[104]=C:\Program Files\NVIDIA Corporation\Display\NvSmartMax.dll
LoadedModule[105]=C:\WINDOWS\SYSTEM32\ntmarta.dll
LoadedModule[106]=C:\WINDOWS\SYSTEM32\MSXML6.DLL
LoadedModule[107]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\FSLabs\FSLSpotlights\DLL\FSLPreloader.dll
LoadedModule[108]=C:\WINDOWS\SYSTEM32\d3d10.dll
LoadedModule[109]=C:\WINDOWS\SYSTEM32\d3dx10_43.dll
LoadedModule[110]=C:\WINDOWS\SYSTEM32\d3d10core.dll
LoadedModule[111]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\uiInterface.dll
LoadedModule[112]=C:\WINDOWS\SYSTEM32\mscoree.dll
LoadedModule[113]=C:\Windows\Microsoft.NET\Framework\v4.0.30319\mscoreei.dll
LoadedModule[114]=C:\Windows\Microsoft.NET\Framework\v4.0.30319\clr.dll
LoadedModule[115]=C:\WINDOWS\SYSTEM32\MSVCR120_CLR0400.dll
LoadedModule[116]=C:\WINDOWS\assembly\NativeImages_v4.0.30319_32\mscorlib\b1ea5171f48fa1865ea45dd904735573\mscorlib.ni.dll
LoadedModule[117]=C:\Windows\Microsoft.NET\Framework\v4.0.30319\clrjit.dll
LoadedModule[118]=C:\WINDOWS\assembly\NativeImages_v4.0.30319_32\System\3a4f0a84904c4b568b6621b30306261c\System.ni.dll
LoadedModule[119]=C:\WINDOWS\assembly\NativeImages_v4.0.30319_32\System.Core\501babbd6d056e82062ebab586622bad\System.Core.ni.dll
LoadedModule[120]=C:\WINDOWS\assembly\NativeImages_v4.0.30319_32\WindowsBase\9d7bf57cfd9d9c6ab67ac4f176926637\WindowsBase.ni.dll
LoadedModule[121]=C:\WINDOWS\SYSTEM32\CRYPTSP.dll
LoadedModule[122]=C:\WINDOWS\system32\rsaenh.dll
LoadedModule[123]=C:\WINDOWS\SYSTEM32\bcrypt.dll
LoadedModule[124]=C:\WINDOWS\assembly\NativeImages_v4.0.30319_32\PresentationCore\58433af2822ec361f087a50e7fa9d58f\PresentationCore.ni.dll
LoadedModule[125]=C:\WINDOWS\assembly\NativeImages_v4.0.30319_32\Presentatio5ae0f00f#\345ac7ec08c3bced9e029bfba0ef3268\PresentationFramework.ni.dll
LoadedModule[126]=C:\WINDOWS\assembly\NativeImages_v4.0.30319_32\System.Xaml\41d91361d89b095994ddf3a5d0b609ff\System.Xaml.ni.dll
LoadedModule[127]=C:\WINDOWS\SYSTEM32\dwrite.dll
LoadedModule[128]=C:\Windows\Microsoft.NET\Framework\v4.0.30319\WPF\wpfgfx_v0400.dll
LoadedModule[129]=C:\Windows\Microsoft.NET\Framework\v4.0.30319\WPF\PresentationNative_v0400.dll
LoadedModule[130]=C:\WINDOWS\SYSTEM32\PROPSYS.dll
LoadedModule[131]=C:\WINDOWS\SYSTEM32\iphlpapi.dll
LoadedModule[132]=C:\WINDOWS\SYSTEM32\NSI.dll
LoadedModule[133]=C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
LoadedModule[134]=C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
LoadedModule[135]=C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll
LoadedModule[136]=C:\WINDOWS\SYSTEM32\NETUTILS.DLL
LoadedModule[137]=C:\WINDOWS\SYSTEM32\wkscli.dll
LoadedModule[138]=C:\WINDOWS\SYSTEM32\srvcli.dll
LoadedModule[139]=C:\WINDOWS\SYSTEM32\secur32.dll
LoadedModule[140]=C:\WINDOWS\SYSTEM32\DNSAPI.dll
LoadedModule[141]=C:\Program Files (x86)\Bonjour\mdnsNSP.dll
LoadedModule[142]=C:\WINDOWS\System32\fwpuclnt.dll
LoadedModule[143]=C:\Windows\System32\rasadhlp.dll
LoadedModule[144]=C:\WINDOWS\SYSTEM32\MSCTF.dll
LoadedModule[145]=C:\WINDOWS\system32\nvapi.dll
LoadedModule[146]=C:\WINDOWS\SYSTEM32\nvwgf2um.dll
LoadedModule[147]=C:\WINDOWS\system32\nvspcap.dll
LoadedModule[148]=C:\WINDOWS\SYSTEM32\PSAPI.DLL
LoadedModule[149]=C:\WINDOWS\SYSTEM32\WTSAPI32.DLL
LoadedModule[150]=C:\WINDOWS\SYSTEM32\WINSTA.dll
LoadedModule[151]=C:\WINDOWS\SYSTEM32\clbcatq.dll
LoadedModule[152]=C:\WINDOWS\system32\ntshrui.dll
LoadedModule[153]=C:\WINDOWS\SYSTEM32\cscapi.dll
LoadedModule[154]=C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.10586.589_none_ea8aeaa1b9b5d5d4\comctl32.dll
LoadedModule[155]=C:\WINDOWS\SYSTEM32\coml2.dll
LoadedModule[156]=C:\WINDOWS\system32\mssprxy.dll
LoadedModule[157]=C:\WINDOWS\SYSTEM32\LINKINFO.dll
LoadedModule[158]=C:\WINDOWS\System32\MMDevApi.dll
LoadedModule[159]=C:\WINDOWS\System32\DEVOBJ.dll
LoadedModule[160]=C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
LoadedModule[161]=C:\WINDOWS\SYSTEM32\wintypes.dll
LoadedModule[162]=C:\WINDOWS\SYSTEM32\wdmaud.drv
LoadedModule[163]=C:\WINDOWS\SYSTEM32\ksuser.dll
LoadedModule[164]=C:\WINDOWS\SYSTEM32\AVRT.dll
LoadedModule[165]=C:\WINDOWS\SYSTEM32\msacm32.drv
LoadedModule[166]=C:\WINDOWS\SYSTEM32\midimap.dll
LoadedModule[167]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\radar.dll
LoadedModule[168]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\VirtualReality.dll
LoadedModule[169]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\openvr_api.dll
LoadedModule[170]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\ControllableCamera.dll
LoadedModule[171]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\SimDirector.dll
LoadedModule[172]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\BGLCompLib.dll
LoadedModule[173]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\simpropext.dll
LoadedModule[174]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\Gauges\TargetInfo.dll
LoadedModule[175]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\Gauges\Fury_1500.dll
LoadedModule[176]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\ORBX\FTX_AU\FTXAA_ORBXLIBS\Scenery\ObjectFlow_P3D.dll
LoadedModule[177]=C:\WINDOWS\SYSTEM32\WININET.dll
LoadedModule[178]=C:\WINDOWS\SYSTEM32\WINSPOOL.DRV
LoadedModule[179]=C:\WINDOWS\SYSTEM32\iertutil.dll
LoadedModule[180]=C:\WINDOWS\SYSTEM32\WINNSI.DLL
LoadedModule[181]=C:\WINDOWS\SYSTEM32\urlmon.dll
LoadedModule[182]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\Modules\FSUIPC4.dll
LoadedModule[183]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\Modules\SimConnectP3D2.dll
LoadedModule[184]=C:\WINDOWS\SYSTEM32\MSVCP100.dll
LoadedModule[185]=C:\WINDOWS\SYSTEM32\MSVCR100.dll
LoadedModule[186]=C:\WINDOWS\SYSTEM32\DINPUT.DLL
LoadedModule[187]=C:\WINDOWS\SYSTEM32\WINTRUST.dll
LoadedModule[188]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\FSLabs\DLLs\FSLOptions.dll
LoadedModule[189]=C:\WINDOWS\SYSTEM32\mfc120.dll
LoadedModule[190]=C:\WINDOWS\WinSxS\x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.10586.589_none_1b75dd8714484fa2\gdiplus.dll
LoadedModule[191]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\FSLabs\DLLs\FSL_SimConnect_Ldr.dll
LoadedModule[192]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\FSLabs\DLLs\SimConnect_P3D_v3.dll
LoadedModule[193]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\FSLabs\DLLs\FSLEvents.dll
LoadedModule[194]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\FSLabs\DLLs\FSLSounds.dll
LoadedModule[195]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\FSLabs\DLLs\WaveLib.dll
LoadedModule[196]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\FSLabs\DLLs\irrKlang.dll
LoadedModule[197]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\FSLabs\FSLSpotLights\DLL\FSLSpotLights.dll
LoadedModule[198]=C:\Program Files (x86)\IVAO\IvAp v2\ivap_fsx_bootstrap.dll
LoadedModule[199]=C:\WINDOWS\SYSTEM32\mfc100.dll
LoadedModule[200]=C:\WINDOWS\SYSTEM32\MSIMG32.dll
LoadedModule[201]=C:\WINDOWS\SYSTEM32\MFC100DEU.DLL
LoadedModule[202]=C:\WINDOWS\WinSxS\x86_microsoft.flightsimulator.simconnect_67c7c14424d61b5b_10.0.61259.0_none_55f5ecdc14f60568\SimConnect.dll
LoadedModule[203]=C:\WINDOWS\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.9193_none_d09188224426efcd\MSVCP80.dll
LoadedModule[204]=C:\WINDOWS\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.9193_none_d09188224426efcd\MSVCR80.dll
LoadedModule[205]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\as_srv\as_btstrp.dll
LoadedModule[206]=C:\WINDOWS\assembly\NativeImages_v4.0.30319_32\Presentatio53a7a42c#\2b0f3f74e4874434cb55b398934e2c96\PresentationFramework.AeroLite.ni.dll
LoadedModule[207]=C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
LoadedModule[208]=C:\WINDOWS\SYSTEM32\nvd3dum.dll
LoadedModule[209]=C:\WINDOWS\assembly\NativeImages_v4.0.30319_32\System.Configuration\da14d0c45feb8e439d4a210331e587ac\System.Configuration.ni.dll
LoadedModule[210]=C:\WINDOWS\assembly\NativeImages_v4.0.30319_32\System.Xml\e1be3ec32aa5187ec7d760c55c55f6c0\System.Xml.ni.dll
LoadedModule[211]=C:\WINDOWS\assembly\NativeImages_v4.0.30319_32\PresentationUI\99bdac8d0bf15da9c12ac04ee41debda\PresentationUI.ni.dll
LoadedModule[212]=C:\WINDOWS\assembly\NativeImages_v4.0.30319_32\System.Drawing\387d8c4acd15ff2d479ebd491edb8e51\System.Drawing.ni.dll
LoadedModule[213]=C:\WINDOWS\assembly\NativeImages_v4.0.30319_32\System.Windows.Forms\51ca487cad769a5edabc8eb590b6971c\System.Windows.Forms.ni.dll
LoadedModule[214]=C:\WINDOWS\system32\wbem\wbemprox.dll
LoadedModule[215]=C:\WINDOWS\SYSTEM32\wbemcomn.dll
LoadedModule[216]=C:\WINDOWS\system32\wbem\wbemsvc.dll
LoadedModule[217]=C:\WINDOWS\system32\wbem\fastprox.dll
LoadedModule[218]=C:\WINDOWS\SYSTEM32\mscms.dll
LoadedModule[219]=C:\WINDOWS\SYSTEM32\WindowsCodecsExt.dll
LoadedModule[220]=C:\WINDOWS\SYSTEM32\icm32.dll
LoadedModule[221]=C:\WINDOWS\assembly\NativeImages_v4.0.30319_32\System.Web\0e67a34ccc1a326e8c0a7d74ef5f907f\System.Web.ni.dll
LoadedModule[222]=C:\Windows\Microsoft.NET\Framework\v4.0.30319\webengine4.dll
LoadedModule[223]=C:\WINDOWS\assembly\NativeImages_v4.0.30319_32\UIAutomationTypes\377c0886b594b94f34fd56b566af365d\UIAutomationTypes.ni.dll
LoadedModule[224]=C:\WINDOWS\SYSTEM32\UIAutomationCore.dll
LoadedModule[225]=C:\WINDOWS\SYSTEM32\sxs.dll
LoadedModule[226]=C:\WINDOWS\system32\dataexchange.dll
LoadedModule[227]=C:\WINDOWS\system32\dcomp.dll
LoadedModule[228]=C:\WINDOWS\system32\twinapi.appcore.dll
LoadedModule[229]=C:\WINDOWS\system32\msctfui.dll
LoadedModule[230]=C:\WINDOWS\assembly\NativeImages_v4.0.30319_32\System.Runteb92aa12#\2f18aee9e26301da57394e94416a20ba\System.Runtime.Serialization.ni.dll
LoadedModule[231]=C:\WINDOWS\assembly\NativeImages_v4.0.30319_32\SMDiagnostics\84f2250c582e8bafeaf4fd9e407ba22a\SMDiagnostics.ni.dll
LoadedModule[232]=C:\WINDOWS\assembly\NativeImages_v4.0.30319_32\System.Servd1dec626#\e95c04a954155809c430a0c604a6416e\System.ServiceModel.Internals.ni.dll
LoadedModule[233]=C:\WINDOWS\assembly\NativeImages_v4.0.30319_32\UIAutomationProvider\d0061247d3c157e64c608ed5d51bf3b6\UIAutomationProvider.ni.dll
LoadedModule[234]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\SimObjects\Airplanes\FSLabs_BAe-Concorde\panel.FO.1920\FSL_Config.dll
LoadedModule[235]=F:\Programme (86)\Lockheed Martin\Prepar3D v3\SimObjects\Airplanes\FSLabs_BAe-Concorde\FSL_ConcX.dll
LoadedModule[236]=C:\Windows\SYSTEM32\ieframe.dll
LoadedModule[237]=C:\Windows\SYSTEM32\mshtml.dll
LoadedModule[238]=C:\WINDOWS\SYSTEM32\srpapi.dll
LoadedModule[239]=C:\WINDOWS\SYSTEM32\ieapfltr.dll
LoadedModule[240]=C:\Windows\System32\vaultcli.dll
LoadedModule[241]=C:\WINDOWS\SYSTEM32\MLANG.dll
LoadedModule[242]=C:\WINDOWS\SYSTEM32\nvoglv32.DLL
LoadedModule[243]=C:\WINDOWS\SYSTEM32\Dbghelp.dll
LoadedModule[244]=C:\WINDOWS\SYSTEM32\efswrt.dll
LoadedModule[245]=C:\WINDOWS\SYSTEM32\edputil.dll
State[0].Key=Transport.DoneStage1
State[0].Value=1
FriendlyEventName=Nicht mehr funktionsfähig
ConsentKey=APPCRASH
AppName=Prepar3D exe
AppPath=F:\Programme (86)\Lockheed Martin\Prepar3D v3\Prepar3D.exe
NsPartner=windows
NsGroup=windows8
ApplicationIdentity=CF1BD4FB76FA39D9D3E874A8D6DB162A

 

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Ron Hoffmann

the 2. entry

Version=1
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UI[3]=Prepar3D exe funktioniert nicht mehr
UI[4]=Windows kann online nach einer Lösung für das Problem suchen.
UI[5]=Online nach einer Lösung suchen und das Programm schließen
UI[6]=Später online nach einer Lösung suchen und das Programm schließen
UI[7]=Programm schließen
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Andrew Marshall

Hi,

Was the manual or tutorial documentation updated for v1.3?


Thanks,

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Andrew Wilson
On 9/30/2016 at 6:57 PM, Valen73 said:

Thx support, for the BIG help.... No answers of my private messages... nothing...  The concorde cost a lot of money, but does not work. I m really disappointed by your support.

Valen,

What happens if you uninstall FSL Spotlight, then restart your PC? 

Also - check you're running P3D as Administrator?

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Lefteris Kalamaras
On 30/9/2016 at 1:57 PM, Valen73 said:

Thx support, for the BIG help.... No answers of my private messages... nothing...  The concorde cost a lot of money, but does not work. I m really disappointed by your support.

Dear Valen,

I have requested time and again that people don't send private messages to any developers, as they don't get answers that way (we can't be responding individually, unfortunately). Forum posts are your best bet. Andrew is helping you here, so I think it's best to continue that avenue.

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Ron Hoffmann
On 10.10.2016 at 4:37 PM, Andrew Wilson said:

Valen,

What happens if you uninstall FSL Spotlight, then restart your PC? 

Also - check you're running P3D as Administrator?

Thx

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Lefteris Kalamaras

Gents-

I've just updated the top post with information about Concorde-X v1.37 for P3D. It includes the bug fix for the ADI toppling when loading a saved flight, as well as compatibility with build 18870 of P3D version v3.4.14.

We expect the FSX version to follow soon which will include latest code as well - just to keep things up-to-date.

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Eholck

Hi

Thanlks!,

I have installed the ver. 1.35 on a freshly installed fsx acc.   But tI´m unable to launch the Concorde.. on initial selection from the AC menu...  the pc freezez and eventually dies.

I have a vage remembrance on a possible conflict between FSUIPC 4  and the Concorde. Am I right?  If not I have no idea as to why it won´t launch

Any suggestions.

Win 7,  6 core 3.5 GH.  nvidia780ti and so on...;)

Regards

 

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Ray Proudfoot

Eholck,

You have to have the Trike setup in your default flight. Any other aircraft will cause a problem.

There is no conflict between FSUIPC and ConcordeX. I've been using the two together for years.

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Eholck

Ray ! Excellent!  Appreciate your answer 110%.

I´ll give it a try!

Regards

Erik

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Eholck

Hello again...

NO it didn´t work ...

I tried to launch with the trike in the immidiate FSX startup menu  - and also from the "tarmac",  also with the trike. The sceen makes a faint quick fligger - and then the program program dies.. or goes into a coma, because it appears that it is still running but infact it has stalled.

Allthough the FSX was a fresh install,  with ACC ... I did delete some/most of the FSX default aircraft fom the airplanes folder ( I usely do) -Therefore I desided to  run  a "repair" installation of the FSX + the Acc again.  Reboot.. but still no Concorde..

So now I am going to re-strip the FSX from my PC  and re-install it again.

By the way I noted that we have a similar setup. I run 3 screens Samsung 32 inch on a Matrox triplehead (total: 3840x720)   + 3 x 19`` Compaq on another Matrox (3840x1024) . Finally I run a 40 inch Samsung (1920x1080)   with no problems at all!   Graphics card Nvidia geforce 780ti

All other addons PMDG -  AEROWINX and the rest runs beautifully. Even the early version of FSL concorde ran without a hitch

 - but now I´ll  do uninstall / install routine  - again and try to run the Concorde with a absolute basic FSX ACC setup... and lets see what happens.

Any inputs are welcome

Regards

Erik

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Ray Proudfoot

Hi Erik,

Hard to work out where the problem is. One thing I would NOT do is delete default aircraft. The amount of space you will recover is minimal and it could have unwanted side effects on FSX.

If you are installing FSX again make sure you install the latest version of FSUIPC. It is updated frequently.

If you continue to have problems please post any Windows error messages. Copy and paste your DLL.XML file too.

And just to confirm you must have the Trike set as the aircraft in your default flight. When the Free Flight menu is displayed select your chosen airport and press Fly Now. When the Trike is positioned at the gate press CTRL+F11 to kill the engine. Then select Concorde from the Aircraft menu. It should load with engines off and in a cold and dark state.

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Eholck

Hi Ray

Thanks!  Notes observed!  I am p.t. in the process of and in depth un-installing and in depth cleaning out FSX ... and asso. files other add ons, before performing a standard re install FSX Acc.    (and this time without deleting default AC).

I did follow the "trike procedure " as you described it here.

I´ll be back with you later hopefully with good news! 

Thanks for your time!

Regards

Erik

 

 

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Eholck

Good evening Ray.

After a complet clean out and strict standard install fsa + ACC  , and a trike  intro as described in your lats message. I still get the exact same result.

I send my dll.xml:

 

Regards

Erik

 

 

dll.xml

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Ray Proudfoot

Hello Erik,

How disappointing for you. Your dll.xml looks fine. So the whole sim just freezes and no error message appears in Event Log?

 

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Eholck

Good evening Ray,

 

Victory! After several FSX un-install and install sessions .. ending up with a strictly basic and mere one screen setup +  corrections to the cfg       (2048) and a DX10 added  - I finally after saw a concorde on the tarmac...

Now - I hope that the installation is not as sensitive and fragile  as it appears?  I understand that you run it with mutible screens so i´ll hope for the best.

But just to let you know - and with thanks for your support

Regards

Erik

Sweden

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Ray Proudfoot

Hi Erik,

Glad you got it working but I'm not entirely sure what fixed it. Always best to start with a simple setup such as one display. I only have a single display, not multiple.

I don't run DX10 but I do have FSX installed well away from the C;\Program Files (x86) folder. You should never install FSX there. I have it in D:\FSX.

Enjoy your flights. :)

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Eholck

Hello Ray,

 

Just for info.  I have now - after another long fight - removed the FSL Concorde x from my computer..  and I shall not spend one more minute trying to make it run properly.

I´ll go back to the usual high standard supliers:  PMDG, Milviz  Justfligt, Aerowinx  and the rest of the "no nonsence" addons - and have some fun!

It can not be right that ýou have to dedicate a hole fsx installation on a -  above average performance - gaming computer,  without the option of adding tex.  Active Sky or even a highly detailed KJFK  to the mix without the FSL going into "a coma".  

That´s not the only rather expensive product from FSL  that I have dumped  - due to what I consider a "not market ready"  product.

I thank you for your commitment to supporting  - but my patiens with this addon has ended.

By the way.. please tell   Lefteris that it would be fair to potential buyers to mention a price USD 79.97  - PLUS  TAX !   Not a cheep product.

Thanks Ray

Fly safe.

Erik   

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Ray Proudfoot

Hi Erik,

I'm very sorry to hear you still have problems with Concorde. As you have a very similar PC to mine I can only assume it's your 3 displays that are part of the problem.

Lefteris does read these pages.

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Lefteris Kalamaras
21 hours ago, Eholck said:

Hello Ray,

 

Just for info.  I have now - after another long fight - removed the FSL Concorde x from my computer..  and I shall not spend one more minute trying to make it run properly.

I´ll go back to the usual high standard supliers:  PMDG, Milviz  Justfligt, Aerowinx  and the rest of the "no nonsence" addons - and have some fun!

It can not be right that ýou have to dedicate a hole fsx installation on a -  above average performance - gaming computer,  without the option of adding tex.  Active Sky or even a highly detailed KJFK  to the mix without the FSL going into "a coma".  

That´s not the only rather expensive product from FSL  that I have dumped  - due to what I consider a "not market ready"  product.

I thank you for your commitment to supporting  - but my patiens with this addon has ended.

By the way.. please tell   Lefteris that it would be fair to potential buyers to mention a price USD 79.97  - PLUS  TAX !   Not a cheep product.

Thanks Ray

Fly safe.

Erik   

Erik-

I am juggling a million different things at the same time, but if you like, I can take time to help you out with your issues, as I'm interested to see what it is on your particular system that might be throwing a monkey wrench into the equation.

Let me know when is a good time for us to discuss - send me a PM if you like.

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VFA-122

Hello I purchased the Concorde on disk about a year  ago and i was wondering how to get the update. I recently switched to the fsx:se version, and my disk download will not work properly. When i start the sim and start to load in with Concorde the sim just crashes without a message. please help.

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J_o_h_n_C_r_a_m_e_r

Hi,

If it's longer then a year ago you should read this topic

 

If shorter then a year follow this

Best regards john

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VFA-122

Ah ok, well thanks for letting me now. Just checked i bought it in 2013 and  I only have the reg key, I ordered from aerosoft's website and they don't have my order number.

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VFA-122

So I'm kinda lost on how to update, with out a the order number, I only have the reg key and the receipt from aerosoft, and the disk copy.

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Karsten Mogilka

Hey VFA-122 just write an E-mail info@flightsimlabs.com  they will be able to help out ;-)

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Jonathan Fong
On 12/12/2016 at 2:39 AM, VFA-122 said:

So I'm kinda lost on how to update, with out a the order number, I only have the reg key and the receipt from aerosoft, and the disk copy.

You need to go to FSL's website and purchase the $4.99 redownload service. Once that's done, go to redownload.flightsimlabs.com and type in the order ID given from the redownload service purchase and your original serial key from the boxed copy. That should give you the latest version.

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Hongbo Soong

I'm sorry to disturb, but is it possible to develop the function of "cockpit sharing" ? As I can see, more and more add-on have this excellent function, for older aircraft like concorde, this function can make this simulator more interesting. So will you have a thought of this?:D

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Mark Wolpert

I am a little confused here on the latest version of the Concorde for P3D.  I read here that the latest hotfix (I have installed HF2 and now we are on HF3) requires new version of Concorde.  I have 1.38 installed but honestly have been too busy flying the A320 and Queen II to take a look at Concorde.  Do I need to update or is it all working fine with this version ?

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Lefteris Kalamaras

Gents-

I updated the topic to reflect the new release v1.39 which brings it up-to-date with the current Prepar3D v3.4.22.19868 (Hotfix3). We also released 1.39 for FSX which brings compatibility with the latest A320-X v197.

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Konstantin

I have a question. The description says:

Quote

The following changes improve upon previous releases:

- Support for P3D v3.4

- Fix for save/load flight functionality in P3D

- Improvements to MAX CRUISE (to prevent descending unnecessarily)

- Autothrottle improvements

- Autopilot VOR mode improved

- Autopilot VERT SPEED mode improved

- Autopilot GO AROUND disengagement with HDG HOLD

- ADI FD flag logic corrected

- Yellow Hydraulic LP warning on gear extension now random

- ICOVOL lower rudder indicator fixed

- VFE Aft Trim issue fixed

- Missing 'Alert Height Cat 3' call out fixed

- Glareshield spotlights in VC added

- Engine Idle Switches auto latch to High at 60kts

Are these the improvements over the 1.38 version or over an older version?  Because it is also stated that:

Quote

v1.39 for P3D is a maintenance release that updates the Concorde-X for P3D to be compatible with Prepar3D v3.4 build 19868.

So does the 1.39 version only make Concorde-X compatible with HF3, or does it make the above listed fixes?

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Bob Lyddy

V1.39 is only a maintenance release to make the Concorde-X compatible with P3D v3.4 build19868 (aka HF3).  The items you listed were fixed in the prior Concorde-X versions.

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Todd Harrell

Pierre,

A recommendation for CPS-X, and perhaps this has already been suggested: when you zoom in on the map to view the route, the red dots marking waypoints get larger the more you zoom in, obscuring views of landmarks. Is there any way to keep the dots the same size? See pic to see what I am talking about.

Todd

CPS.JPG

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DarkSideMaster

Hello!

Early, (It is was 2 years ago I think) I was buy ConcordX for FSX.

 

But for now, I was change my simulator on Prepar3D. 

Are I must will buy Concord X againe??? For Prepar3D??? :(

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Ramón Cutanda
On 28/1/2016 at 8:00 AM, Lefteris Kalamaras said:

There is no upgrade path from FSX to P3D. The P3D version is a new purchase.

Thank you very much for your interest!

 

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DarkSideMaster

Oh noooo.... Thanks, but no.  I don`t want will buy 1 craft two times and pay for this full cost. :angry:

It is look a crazy. :angry:

Thanks for answer and bye!

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Lefteris Kalamaras

Hello,

just wanted to let everyone know that we've updated the Concorde-X for FSX and P3Dv3 to v1.40, to follow as a compatibility update with the 32-bit releases of the A320-X. We took the opportunity to integrate a few small bug fixes that we'd since added:

- Fixed issue with occasional tumbled main ADI's
- Fixed issue with main Engine Instruments panel flood light FSL Spotlights integration
- Fixed issue with VOR2 NAV mode tracking
- Changed Radio Altimeters reset key and ADI DH indicator light logic to the correct one.
 
We're working on the Prepar3D v4 version (64-bit) but we wanted to ensure that everyone would be up-to-date with this current release as well - note that you'll need latest Spotlights v1.0.0.38 for this update to be compatible.
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Marcell Csendes
13 hours ago, Lefteris Kalamaras said:

ted to ensure that everyone would be up-to-date

It is very nice, but people who have 1080 Ti can't just downgrade to that old NVIDIA driver. :(

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Lefteris Kalamaras
6 hours ago, Marcell Csendes said:

It is very nice, but people who have 1080 Ti can't just downgrade to that old NVIDIA driver. :(

We are quite aware of that. The problem isn't with Spotlights or Concorde, it's with P3D v3 itself (as is evident in several forum posts in LM's support forum, where there's discussion on DXGI errors with newer NVIDIA drivers).

We do not think that LM will update v3 in the future, unfortunately.

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Marcell Csendes

Silly question, but the panels still will be 2D for 64bit C-X? I mean, I understand the logic, that they might helpful and handy when it comes to be fast, but working buttons and stuffs would be very nice :)

I would actually love that.

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