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Random Screenshot Thread


Tobias Gövert

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Alexander Polcher
7 minutes ago, Maxime Guy said:

Finally got to check out FT's new EHAM.

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How bad is it on Performance and VRAM? Heard a couple of negative feedbacks.

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43 minutes ago, Alexander Polcher said:

How bad is it on Performance and VRAM? Heard a couple of negative feedbacks.

VRAM is right on the limit, and regarding performance the scenery is maybe a bit more demanding but quite similar to V1 in my opinion.

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Norman Blackburn

Heading off to Aqaba. I have never been either in sim or real life.

This week I get to do both.

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1 hour ago, Alexander Polcher said:

How bad is it on Performance and VRAM? Heard a couple of negative feedbacks.

1 hour ago, Maxime Guy said:

VRAM is right on the limit, and regarding performance the scenery is maybe a bit more demanding but quite similar to V1 in my opinion.

Yeah, same here, VRAM demand is crazy high (I already switched off everything fancy in the config, still I get a 6.9/7.0). But it's running as smooth as v1 imo.

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Tom van der Elst
3 minutes ago, Marvin Toepfer said:

blind

 

Visual approach time :D

  • Haha 1
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Tom van der Elst

The result of nót doing an intersection take-off while very light.

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Tom van der Elst

overflying Corfu enroute Geneva.

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With the Envshade's update, the last piece of the 3.5-update-puzzle finally arrived.

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Due to the current ActiveSky and SkyForce bugs, I'm on EA now (with legacy clouds) and I kinda like it, they improved the colors and overall lighting imo and the sun just looks much better. Sky colors can still not top Pascal's work but so far I'm satisfied... :)

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4 hours ago, Stu Antonio said:

With the Envshade's update, the last piece of the 3.5-update-puzzle finally arrived.

7H6p0v2.jpg

Due to the current ActiveSky and SkyForce bugs, I'm on EA now (with legacy clouds) and I kinda like it, they improved the colors and overall lighting imo and the sun just looks much better. Sky colors can still not top Pascal's work but so far I'm satisfied... :)

What are the bugs?

 

Thanks

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2 hours ago, Blake Myers said:

What are the bugs?

SkyForce has problems with the moon and sun textures (confirmed by Rex on their Discord) and ActiveSky is investigating an issue where for some users the visibility - regardless of the weather - is always unlimited when EA is off (confirmed by HiFi in their forum). 

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  • Thanks 1
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Tom van der Elst

Back to base.

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  • Like 4
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