Jump to content

Search the Community

Showing results for tags 'calculation'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • General Forum
  • Aircraft
    • Concorde-X
    • A3xx Master Series
    • Screenshots
  • Tools
    • FSL Hardware Interface
    • FSL Control Center
    • FSL Spotlights
  • Cockpit Building
    • Chat about cockpit building
  • easyJet Crew's easyForum
  • British Airways's The BA Club
  • AVIANCA's FORUM
  • Aegean Airlines's The Pub of Accord
  • Wizz Air's Topics
  • My little software corner's Developments

Categories

  • A319-X Liveries
    • PBR User Submitted Liveries
    • Older Non PBR Liveries
  • A320-X Liveries
    • Older non PBR Liveries
    • FSX & P3Dv3 Liveries
  • A321-X Liveries
    • User Submitted Liveries
  • A3XX Misc Files
    • Cabin Textures
    • EFB Backgrounds
    • A320-X - Unsupported Mods
    • Utilities
  • Concorde-X Files
  • FSL Aircraft Paint Kits
  • Spotlights
  • Hardware Interface for Prepar3D v4 & v5
  • Legacy Interfaces
  • Olympic Air Virtual's Files
  • Wizz Air's Files
  • Eurowings Crew's Configs / Textures / Sounds
  • Eurowings Crew's Operational Files
  • My little software corner's Downloads

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Found 1 result

  1. Concorde Performance System X: http://concordeperformancesystem.org/ Concorde Performance System X (referred to as CPS-X hereafter) is a standalone utility which can be used with SSTSIM for Microsoft Flight Simulator 2004 (aka FS9) and FSLabs Concorde X for FSX, FSX-SE, P3D v2.x and v3.x. It allows the most demanding simmers to plan any Concorde flight either subsonic or supersonic. Any airport included in the simulator can be chosen as departure, destination or alternate, provided that it has a long enough runway to takeoff or land Concorde. CPS-X is only a fuel and performance planner, not a route planner. This means that you first need to use software like PFPX, FS Commander, or any route planning tool to generate the routes that CPS-X will use. Those routes must be exclusively created in FS2004 (text file) or FSX/P3D (xml file) *.pln files format. If not, CPS-X will not be able to use them. The tool provided by FSLabs only allows the calculation of the performance for some of the most popular airports used by Concorde during her illustrious career and only with a few loading profiles. CPS-X offers virtually unlimited routes only restricted by your own imagination. CPS-X allows you to calculate the right balance for any load, the right amount of fuel required and its distribution and the correct takeoff and landing performance. The performance provided by CPS-X is based on the real aircraft documentation from Air France. CPS-X uses several weather sources to compute the performance and fuel required. Real weather can be downloaded from NOAA servers or programs such as Hi-Fi Simulation Technologies Active Sky 2016 (only for FSX and P3D) or set manually by the user. CPS-X benefits from 5 years of experience developing previous versions while listening to and supporting its users. It is the sum of these 5 years that has helped me to improve it. This is a short summary of this product that should satisfy the most demanding fans of “Hard Core” Concorde simulation. Pierre Chassang
×
×
  • Create New...