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  1. Norman Blackburn

    Norman Blackburn

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    Artur Araripe

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    Christian Mohr

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  4. Matth1a5 Knu€tt€l

    Matth1a5 Knu€tt€l

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Popular Content

Showing content with the highest reputation since 12/24/19 in Posts

  1. 12 points
  2. 11 points
  3. 7 points
  4. 7 points
    A little bit Lauda flying! Approaching Vienna
  5. 7 points
    Well that's a new one
  6. 6 points
    Thanks, that's a great info. Would make a dream come true to get my (almost finished) cockpit working with FSL. Mike
  7. 6 points
    Let it snow All we need is a FSL Airbus in MS FS2020
  8. 6 points
    Flying high over the alps
  9. 6 points
    EWG 321 opr by AUA on the way to the canary islands
  10. 5 points
    BA944 EGLL - EDDL @John TavendaleWhat a beauty it is Thank you so much.
  11. 5 points
    Taking Die Maus from London Heathrow to Munich
  12. 5 points
  13. 5 points
  14. 5 points
    If you don’t hear from me in the future you know what has happened
  15. 5 points
  16. 4 points
  17. 4 points
    Re-turn flight from LSGG to EGLL today, just one. BAV report.
  18. 4 points
    Its called the golden hour for a good reason
  19. 4 points
  20. 4 points
    Similar, but my is NGSUX
  21. 4 points
    I'm just wondering why you guys always skip American Airlines when making liveries for your aircraft. With 400 A319/20/21 aircraft in the fleet we're not exactly a small Airbus operator. I appreciate the retro U.S. Airways liveries, but we're not U.S. Airways anymore. Thanks.
  22. 4 points
    I guess you can't please everybody.
  23. 4 points
    Leaving LOWI heading home. Just out of the clouds, calmest day I've ever landed in Wellington. Makes me wonder why I didn't go manual all the way in.
  24. 4 points
  25. 4 points
  26. 4 points
    To @Lefteris Kalamaras and the whole team, thank you so much and a merry christmas! A stunning aircraft to fly. Just underway as DLH15E to Paris-CDG
  27. 4 points
    It's the times that are changing.
  28. 3 points
    And I hope the update will not take until winter is over to be released....
  29. 3 points
  30. 3 points
    EDIT: UPDATED 07th Jan 2020 Updated to version 2, not a lot of changers but needed updating to the new GSX ops plus other small changers. Enjoy! EDIT: UPDATED 04th July 2019 With countless flights and the new v400 build I have made a new version with many changers please use the link below. This version is designed to work along with v400. I will hopefully update it again when new versions are released. I hope it can help people get started with all the complexities of this wonderful aircraft. Or like myself remind me of all the steps. >>>>>>>>>>>>>>>>>>>>>>(This is NOT to be used with FS2Crew)<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Enjoy! Hi, After watching all of Flyboys (Johnny) and BB streams (thanks guys) I updated my Crib/walkthrough sheet. So as far as I can tell this is what they both use as there flow of work with the new ATSU So anyway I thought it might help? It's just what I use on my iPad so after going through all the changes I thought I might as well share it.
  31. 3 points
  32. 3 points
    Hi David, First engine start - and you can do this by toggling the INT switch on the ACP again (same way you call for push).
  33. 3 points
    We may need to do an autoland! Things were much better once on the ground.
  34. 3 points
    Cimbing out of Bangalore (VOBL) on our way to Port Blair (VOPB)
  35. 3 points
  36. 3 points
  37. 3 points
    Air France departing from LFMN to LFPG // Beautiful repaint from Max Hergel
  38. 3 points
  39. 3 points
    Yep, i'll do, but i'm fighting with the dots and the new tail... As soon as finished.
  40. 3 points
  41. 2 points
    Not an apples to apples comparison, even when comparing it to the PMDG 747 or the Leonardo. The Airbus flight computers are far more complex to simulate, hence why it took so long for a study level Airbus to show up. It surely wasn't because of low demand. It was simply impossible to simulate everything with playable FPS. And, given how highly dependant it is on its flight computers, you either simulate them all (or most of them) or it doesn't feel right. And one can assume it's not an easy task. Imagine having to simulate ELAC, SEC and FAC (ELAC and FAC with redundancy, two of them, and the SEC with three). Two dissimilar computer boards each, with highly independent software, so that if one fails, the other has lower likeliness to fail because it's another software/logic. It's extremely hard to emulate such thing, mostly with a single machine. Back in the day, people would need various computers for such depth. Each of these systems run on i386 and m68000 CPUs, and there are various of them given the redundancy. A low level emulation of a single i386 CPU already takes a reasonable toll on resources (10-15% of my 3700X). But imagine various instances and also running a software and calculating complex stuff all the time. I suppose there's no need to emulate the CPU itself, but at least the software logic, its main differences and how they talk to each other and behave in abnormal situations. Therefore, comparing it to Boeings or McDonnells is straight up pointless. It's like comparing the Apollo 11 to a firework. Go easy on autogen, render distance and you'll be fine. My frames never got below 20 and my specs are way worse than yours. The secret for fluidity in the labs is: don't bite more than you - or your computer - can chew. It demands a slight visual sacrifice for that extra performance juice. Worth it
  42. 2 points
    If you go through the Airbus manuals, you will find endless arrays of odd abbreviations which stand for yet another computer or data concentrator or sensor. On the top of my head, SFCC with all its channels, LGCIU (2x), like 4 different slat/flap position pickup units (zzPPUs), and these are just basic ones. Now, as I understand it, the problem is only partially the sheer mass of components - it's how they interact (weight on wheels sensor feeds even into the CIDS, for example) and the fact that the Airbus manuals provide very, very, very, very, very, very limited information about these interactions. Of course, the 777 or 787 can be considered just as complex. But: the documentation is a lot more in-depth (not mentioning a recent 737 variant here...) and PMDG is lucky to have close relations to Boeing themselves. If you're gonna build a high-fidelity add-on, that's probably the best way to go about it. I for one appreciate the possibility PMDG gives me to simulate, for example, a typical Ryanair-configured 737 down to the smallest details. It is nice to find all these little real-world settings correctly reflected in the sim. And, honestly, removing the brake fan can't be that hard to do... I get that adding the CRT screens or different engine options is a lot more work.
  43. 2 points
    You can set your P3D to whatever time you wish. I know with FSRealtime I can set any offset.
  44. 2 points
    Well i decided i also wanted the A321 so now its done. Ill just have to eat rice and water for a month lol. Thanks for your replies.
  45. 2 points
  46. 2 points
    In my experience, I have never taken off with anything other than config 2 in the a321 with various loads and flight times varying from 1h30min to nearly 7 hours. Note: this is all sea level departures with no obstacles The a320 however, config 1 all the way to 3 and using aerodata, it is quite a mixed bag. I think config 3 may be possible? But in real life I've never experienced it
  47. 2 points
    Mine even had a windshield frozen up, so I had to turn the Window/Probe heat in order to see where I'm going Also I stopped on the de-icing pad nearby the runway and I was good to go. Immersion with FSLabs is beyond amazing!
  48. 2 points
    ****PLEASE READ - CONTAINS INFORMATION ABOUT PRODUCT END-OF-LIFE AND INSTALLER UPDATES FOR EXISTING PRODUCTS**** Hello Everyone, I wanted to take a moment to update everyone regarding news on upcoming products, information on older products being retired, our plans going forward and offer some comments on the latest announcement from Microsoft. Transition from eSellerate to FastSpring As all of our customers know, we've relied on eSellerate for all our product sales and transactions. We've enjoyed a very solid relationship with them for over ten years now and have been very happy with their professionalism and support. Unfortunately, Digital River, the parent company of eSellerate, have globally decided that eSellerate discontinue any new sales operations starting June 30th, 2019, while retaining product activation/deactivation capabilities for existing customers until September 30th, 2019, at which time the eSellerate infrastructure will no longer be available. As soon as we were informed of this news, we started looking for the most appropriate eCommerce provider to match our customers' requirements. After a thorough market search, we selected FastSpring (www.fastspring.com) as they rate very highly in customer satisfaction and have a stellar reputation in handling payment processing in a fast and efficient manner. I'd like to provide some details on how we're going to transition from eSellerate to FastSpring and how this affects you as a customer below. To do so, first I'd like to discuss what will happen to our existing products: Prepar3D v4 (P3Dv4 - 64bit) All our products for P3D v4 will continue being sold and supported through our web site. This includes the A320-X (P3Dv4), the A319-X (P3Dv4) and the upcoming A321-X (P3Dv4). Existing installers for purchases before June 30th will continue working until September 30th, 2019. Starting June 30th, existing customers will be able to transition to new installers by following a free license transfer process through our web site to receive new activation keys that the new installers will require. We aim to make the transition process as easy as possible - details on the transition mechanism will also be available as a separate announcement and email. We expect that our upcoming A320-X update will be part of this transition. Prepar3D v3 (P3Dv3 - 32bit) We will stop selling any P3Dv3 products (Concorde-X / A320-X) effective June 30th. At the same time, we'll stop providing free upgrades from P3Dv3 to P3Dv4 for our A320-X product line. Support will continue for at least one year (June 30th 2020) and product activation will continue working with existing installers until September 30th, 2019. After that date, we will provide updated installers through our Redownloads page which will allow activation without contacting eSellerate's activation mechanism. Flight Simulator X (SP2/XPack/Steam - 32bit) As with the P3Dv3 products, there will be no further development work done on the FSX products, but sales of the A320-X for FSX only will continue until September 30th. This will conclude sales of all FSLabs 32-bit products as they have reached end-of-life and development for them will no longer take place. As with the P3Dv3 products, we will provide updated installers through our Redownloads page which will allow activation without contacting eSellerate's activation mechanism. As a result, effective June 30th, all new sales on our web site will no longer be processed by eSellerate and will be handled through FastSpring's popup storefront system. How does this affect you as a customer? New customers (purchasing after 30 June): Only 64-bit products will be available for purchase. All sales will be handled by FastSpring. Sales through eSellerate will no longer be possible. Concorde-X (32-bit) will no longer be offered for sale for any platform. The A320-X for FSX will no longer be offered for sale after September 30th, 2019. Existing customers who have already purchased one of our products: 64-bit product updates released after June 30th, 2019 will use installers that will require FastSpring order IDs (starting with "FLI") and new activation keys. Details on this will be provided in a separate announcement and email. We are aiming to make the transition as easy as possible to better serve and support you going forward. Upcoming products Work continues on the A321-X - we will provide a separate announcement with more details on exciting new features and new functionality as time goes by, but we think the A321-X is shaping up to be our finest product yet - we know it’s a favourite amongst pilots and we’re sure our customers will develop an equal appreciation for this airframe with its rather unique characteristics. The model already looks superb and the liveries that Vassilis has been producing are shining with their new Physics Based Rendering textures. I expect several preview pictures to follow in the coming months, along with some lovely surprises in the cockpit. The Concorde-X for 64-bit is now officially on pause. While we received some strong support from customers regarding future sales on P3Dv4, we have to ensure that we align our business model with the significant development news that we received from Microsoft, and since the aircraft is so specialized, we prefer to evaluate further once there are more details on the new platform. The A3XX-X is also in its early stages of development, we'll have more news on that when available. "Microsoft Flight Simulator 2020" (working title) We were very happy to read the announcement of the new Microsoft Flight Simulator platform (which most now affectionately call "MSFS 2020"). It signals the return of one of the most prolific products that our good friends in Redmond have developed and we are all very excited to take a preview look into what looks to be technologies bringing the simulated world to a new level of immersion. We've seen the same previews as you have and they are certainly breathtaking! We cannot, however, provide any details or answer any questions about "MSFS 2020" at the present time, other than to say that our excitement about this next version is the same as yours! That's all for now, expect more details on the transition to FastSpring these coming days! Thank you always for your continued support!
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